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Hello everyone, first of all I want to apologize for the long silence.These past months have been quite unusual, split between a very demanding work period and another side project that has been doing well. This silence was due to my own indecision and a chang…
Hello, little deities!It’s been an incredibly busy month. At work I moved to a new department, and most of my mental energy went into learning the ins and outs of game-AI (not the kind everyone’s talking about lately, but the AI in videogames). On top of that,…
Hello, deities! (Heilà Phil) I’d like to thank everyone who took part in testing the demo your feedback, bug reports, and gameplay input have been incredibly helpful. It’s always magical to see someone else playing what I’m creating, and that magic is thanks i…
Hey everyone! I've reopened playtesting for the Deity's Domain demo. If you’d like to participate, just send an email to: [email protected] Please include the following three things in your email: The hardware specs of the PC you’ll be testing on Your D…
Here we are again for our monthly update. April has flown by it was a month of many highs and lows, but nonetheless full of achievements for Deity’s. Last month, I mentioned a few small changes I wanted to make to player progression within the game. I went ahe…
Here we are with our monthly update, how are you doing? I hope well! March was almost entirely focused on polishing the citizens, especially in the first half of the month. Several small details were added for example, citizens now have a proper animation for …