Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
ChangesModified Siren volume to be louderIf a player is disconnected or kicked during a mission, its stats won't be shown at the end of the missionModified flame size on the ground, was way too bigAdded a sound for headlightsOptimized fog quality settings in l…
Mini ChangesAdded early support for Nvidia DLSS Upscale and DLSS Frame GenerationMini FixesFire on little firefront was too big with the last update
ChangesAdded shader compilationCan now ping from vehiclesOptimized the fire, we like the simulation but burning your pc is too much, the fire will run way better than beforeFixesTrying to release the pipe while unfolding will not softlock you in a weird state …
Mini ChangesAdded Tactical Support water consumption and separate it from squad "ground" water consumptionMini FixesReport bug not working due to an oopsie on the previous update
ChangesModified hornUpdated vehicle impact sound, more linearUpdated tutorial: "Learn the basics" the step when you needed a second pipe et connect it to the hose nozzle wasn't intuitive enough, the marker is now properly on the hose nozzle and the objective t…
ChangesAdded "Fireline Veterans" to the creditsUpdated Siren soundOptimized auto-protection particles on the vehicle, now use the graphic quality settingsModified "Focus" camera position on the splitter, now placed with a top viewModified collisions for valves…
Hello everyone!Just a quick reminder: our community event is coming to an end soon. Last chance to win one of the 3 game keys + exclusive Beta access.Deadline: November 8thTime: end of day (CEST)Discord linkMore details about the event here: Reminder: you can …
Hello everyone!October marked several important milestones for Rescue Ops: Wildfire, including the release of our public demo. You may also have had the chance to meet us at several events throughout the month. Here's a quick recap of what happened:A brand-new…
Hello everyone!We’re finally back from Paris Games Week, and Steam Next Fest has come to an end! A huge thank you to everyone who took part in the events. We’ve loved meeting you, seeing your creations, and reading all your feedback.We’ve been pretty busy late…
Hello everyone!Steam Next Fest is LIVE, and we need your help to make Rescue Ops: Wildfire shine 🔥Want to help more people discover the game? Here's how you can support us during Next Fest:Download and play the demo!Leave an honest Steam review and share your…
Hello everyone!The team has a lot in store for you today and over the next few days! Here’s where you can find us: First stop: Mix Fall Online Showcase⏰ Today at 6:00 PM CET📍 Twitch & YouTube - Media Indie ExchangeWe’ve prepared a brand-new video to celebrate…
Hello everyone!🚨 Demo is now live 🚨And it’s here to stay, with more updates and improvements coming over time.You can report bugs directly in-game or on our Discord. Feel free to join us there to share your content and feedback, chat with the team, or find o…
Hello everyone!We heard some of you were REALLY IMPATIENT to play. So we won’t keep you waiting any longer:PUBLIC DEMO RELEASES OCTOBER 8 🔥Thank you all for your patience and support! We’re looking forward to seeing your screenshots, videos, and wildest firef…
Hello everyone!September means back to school… and October means: “The Rescue Ops: Wildfire demo is coming this month!”.As you can imagine, September has been a particularly busy month for the whole team. Between getting everything ready for the demo, working …
Hello everyone!August means vacation time at Exkee. Most of our developers took the opportunity to enjoy some well-deserved time off. As a result, this Dev Diary is arriving a little later than usual and will be slightly shorter than our usual updates.But don'…