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More here, but tldr the beta stops being 'closed' in a couple of weeks, by which point there will also be fewer* enraging softlocks https://www.reddit.com/r/weatherfactory/comments/1uy8tvv/announcement_travelling_at_nights_demo_launches/ *it's a crpg, people, …
Fix notes for our first patch: Exiting the game mid conversation to main menu no longer locks game fatally on reload. Thanks to a Magyar gentleman for identifying this.Opening a certain fun envelope now displays the items within one by one, like a miniature Ch…
"The forest is in us all now. So here I am now inside her."Mimata playtestAs AK mentioned in his latest patch notes for Travelling At Night's demo, we're almost ready to invite a small group of people to test out Mimata. The current demo ends when you arrive a…
- had to remove the Faulkner quote above from the game because he didn't write it until 1951- Mimata core plot now complete; if that interests you, make sure you're signed up for playtesting- added arrival title card + sound on first entering a destination- tr…
- we've moved to a new version of Unity. Keep an eye out for any oddities, do.- added Mancave zones: companions wait outside the bathroom and Spencer's bedroom- improvments to Spencer's animation and indoor movement speed- added footstep sounds! varying by sur…
"You'll have observed that Mimata town is not what it was. There is a certain air of neglect. And the inhabitants have begun to display, shall we say, eccentricities." Those of you who've completed the demo will know that all is not right in Mimata. (And I don…
We've mostly been working on new content, so this is a small patch. But we wanted to get the text size change out - both because people have been asking for it, and because I suspect it will cause some UI side-effects that we'd like to hear about. 2026.9.m.81 …
Until this update, the game had two kinds of skill-modifying itemspermanent items you'd equip that would give you bonusesone-use items you'd equip that would give you bonuses until the first time you succeeded with a skill check that relied on them as the best…
2026.8.l.31 - "THE HEART HAD BEEN AN APPLE ONCE"- there are now three dialogue speeds: CALM, QUICK and CRISP. Try 'em out and see which one works for you.- related: fix for the stuttering effect in dialogue - typewriting in CALM and QUICK is much smoother (CRI…
- Lots of work on the look and feel of the map! You can't enjoy this properly yet while there's still only one travel destination, but the experience is more elegant when you do (vignette, Spencer bubble, fun-er button, bigger hitboxes for cities, prettier sel…
We went a whole day without a patch! We are slowing down now as we get to the meatier improvements. Another week or so and it'll be much calmer.- major Passions UI rework to make everything prettier, & shows current potential Passions & lets you reject 'em- fi…
- You can now right-drag the camera- the more zoomed out, the faster the camera movement- if you've panned the camera around, it'll hold position until Spencer walks off screen- if Spencer isn't moving, you can pan *as far as you could go to keep him onscreen …
2026.8.j.46 - "THE OTHER HALF OF THE TWIN"- fixed sanitarium night music not playing at night- Spencer now needs a shave even if he doesn't sleep properly (249d7a2f6)- character-generation tooltips now safely limited to prevent confusion- Linou no longer doubl…
From the creator of Cultist Simulator and Book of Hours comes a globe-trotting choices-matter CRPG, with a demo now up for Travelling At Night. Read the full article here: https://www.gamingonlinux.com/2026/08/globe-trotting-choices-matter-crpg-travelling-at-n…
2026.8.i.62 - "PART OF THE MISSING WHOLE"- MAC / LAPTOP USERS: press T to focus tooltips. Soz, really meant to get that in for launch!- Vincent now follows the PC's trail directly, meaning less teleporting through doors- fixed Worm and Sun links- Fascination n…
"You have had quite the career. Your time in the Suppression Bureau, in the Légion du Seuil. That regrettable business in Poland.... And then you disappeared. Where did you go?" Travelling At Night's first ever public demo is now live!Explore dreams! Unearth s…
"The wild mood passes, the moths depart - but they'll always remember something enchanted about the evening. When they look back, they'll think of this moment as the hinge, the last bright beat before a silence." We are not intending a silence. I just included…
We'll be releasing another tranche of beta keys this week - so if you've signed up, you might see a key in your email. In any case, we're about to announce the date of the public demo. Not long now.- the ending of the demo is now working properly! Travel as fa…
"Yes. 'The centre cannot hold,' is how the Irishman put it. Things come apart, you know? Things fold together." Spencer is a man with a Past. A Past so rich and devious it deserves a capital letter. Orphanages; seminaries; Hush House; the Suppression Bureau; G…
"A long rattling road from Alexandria to Antibes. Through mountain and forest and choking smoke. But here I am at last..." We've been getting Travelling At Night ready for its closed beta and ensuing public demo this summer. That's meant smallish things like z…