Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 1 · 1 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Conquer Void Mothers fever dream creatures in this action packed horde shooter. Theorycraft with player passives and navigate a fast paced world with randomly generated items whilst battling your way to become an unstoppable force.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Small Patch v1.0.3.3 Fixed an issue where some players were not getting their Keycards after killing Void Mother.
Minor Patch v1.0.2.3 The "one shot death" bug has been fixed. Fixed a bug where the UI for extra life didn't properly update.
Fixed a problem where the enemy TriArt could one shot the player. Fixed a problem where the RockOrb attack sound not always playing.
Demo/Early Access Update v0.5.0.0 We're entering into Beta. All of these updates have been made to encourage a more movement-based playstyle. To engage the player more with a smaller number of enemies. We also wanted to make the level up moments feel more mean…
Demo Update v0.1.3.5 General Updates Minor UX/Text tweaks to the UI. Weapon Updates Weapon damage now have a damage amount fall off, the further away you are the less damage you do. 0-20m - 100% 21-40m - 80% 41-60m - 60% 61-9999m - 0%
Demo Update v0.1.2.5 General Updates Minor UX/Text tweaks to the UI. Fixed minor enemy AI glitches. Fixed a bug where some player passives did not spawn when leveling up. Fixed a bug where the last picked passive remained highlighted after leveling up again. T…
We‘ve made the game we set out to make. Instead of dragging out the process we’re releasing the 1.0 version on October 29th. With that said, we will of course keep fixing bugs and make minor tweaks as long as the game is on sale. Happy gaming and have a wonder…