Last 7 days · history since Nov 4, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Atomic Arena is an immersive roguelite VR fighting simulator.
Live data from Steam, tracked by SteamPlayerBase.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This update adds to the weapon system by adding new weapons that can be picked up and stored. The new weapons are: - Pipe - Crowbar - Sledge Hammer - Shield (is no longer attached to robot) While these weapons are not affected by buffs, they cannot be destroye…
This is a small patch which adds the option to choose between Controller and Camera movement directions.
This is the biggest update yet, adding a procedural dungeon which gets harder, the further you progress. - Added procedural dungeon - Performance improvements - Other optimizations
This update brings a massive performance increase: Disabled Lumen Global Illumination and Ray-Tracing due to massive VRAM usage and limited framerate Reduced texture sizes. Other performance optimizations
The Atomic Arena Demo has just received it's first update: Added first Boss Improved Weapon Meshes More balanced Gameplay Squashed Bugs
EARLY ACCESS: Slightly Ambitious Games is a one-person indie studio, and I need your help to make this game the best it can be. Atomic Arena is still in active development, with many features yet to come and many bugs yet to be discovered and fixed. Please pro…
I'm saddened to share that development on Atomic Arena is officially discontinued. Despite my passion for the project, it became increasingly clear that the technical debt and unexpected challenges were too great to overcome. Over time, I also realized that th…