Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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83% positive of 12 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A shooter in the space arena, in which you grow from a small, clumsy to a powerful capital spaceship, using resources obtained from destroyed hordes of enemies and other cosmic evil.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 83% on 2026-11-01 → 83% today (12 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi!As per repeated player suggestion, all researched parts are now saved for future runs. To do this, you need to explore a new part and survive at least the next warp jump. Hopefully this will increase player engagement, thanks again to everyone for the feedb…
Hello everyone! I posted new content and a lot of new achievements. Now you can get additional bonuses for getting them, in addition to opening new starting ships or sandbox mode. At the beginning of the game creation, an additional tab appeared where you can …
- Changed display of language selection - The starting duration of the round has been increased (60sec -> 90sec), but at the same time the speed of “extension” has been reduced (+10sec per round -> +5sec per round) - Slime is a little slower, but more far-sigh…
Thank you, everyone , for your purchase and support. Any feedback or concern from you motivates me to further develop the game. I know that meta-progression is very important in this genre to make it easier to re-run, so I'll focus on that aspect for now. But …
- Reduced a Cloud's damage - Damage from explosions and stars has been reworked. If there is an obstacle between the epicenter of the explosion and the target, then the target does not receive damage
Hi everyone! I haven’t written anything for a long time, but don’t think that the project isn’t progressing! Recently there has been a focus on updating visual components (sprites and effects), balancing, as well as adding new mechanics First of all, the mecha…
Hi, there! New Mechanic:Pressing SPACE now activates engine afterburner (similar to Reactor/Processor overdrive).Research & Upgrades:Increased research power gained per achievement (Black Hole, Star, Cloud) from +5 to +10.Laboratory research point production i…
Hi there! Based on your feedback, I made the following changes: Increased based structured points on armor and shield by 20-25% Increased base repair speed at the repair station by 10% and shield regeneration by 10% Reduced the cost of resources for missile pr…
Hello! I did a little research based on observations and feedback, and based on that I made the following change: At later stages (10+) the difficulty starts to increase sharply. So far my assumption is that this is due to the appearance of new types of enemie…
Hi there! Completed the first batch of achievements and awards for them. Also added more balance, some edits, and most interestingly, hints on the loading screen. Over time, I will add new ones, thanks to which it will be possible to dive into the mechanics an…
Hi all! I decided to slightly decorate the window for starting a new game: now when you select a ship, its appearance and a brief description (or a necessary condition for opening) are displayed. The first thing you can see is that now all ships are not availa…
Hi there! Thank you very much to everyone who shows interest in my game and for your support. The game will be released in early access on February 4th! See you in touch!
Hello everyone! Lonely Tiny Spaceship on Ukrainian Games Festival 2024 Have fun!
Hi there! In order not to feel too lonely in this desolate space and to make it easier to keep track of general metrics and problems during the flight, a voice assistant was added Here's a small example of what it looks like: A problem was also discovered with…
Hi there! I continue to work on the game, based on feedback, trying to make it more dynamic (especially in terms of ship control, I’ll try to reduce the inertia of movement). I also continue to add tooltips to the controls. Among the new content, a new one wil…
Hi there! I wanted to write a little about the current progress: to increase diversity in the game, cosmic bodies have been added! Previously, you could find strange luminous spots that caused damage if you flew into them; this is one of the types of cosmic bo…
Hi everyone! A little about the content that has already been added to the full version. A lonely tiny spaceship, in addition to asteroids and pirates, can also meet cultists who prefer to defend themselves with an energy shield and attack with blasters, there…
Hi everyone! I hope someone reads these updates! In the latest update, in addition to visual improvements and optimizations, new content was added, namely: a constellation of pirates! This location is more intense and dynamic than randomly flying asteroids, bu…
Hi everyone! Thank you all so much for your feedback! Based on it, a plan for the development of my game was drawn up. The first stage was improving the UI/UX. So, the trailer, screenshots and most importantly the demo have been updated! Enjoy!
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.