Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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88% positive of 135 · Very Positive · Live from Steam
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Liberated from the shackles of power, La+ led the HoloX members and the army to invade Earth! You must gather the members of the HoloLive and stop them.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 88% on 2026-11-01 → 88% today (135 reviews)
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No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
"We have implemented a new update to celebrate the inclusion of HoloIndie." "Additionally, we will continue to release updates to address balancing, graphics, bug fixes, and translation errors until Thursday, the 23rd. Please share your feedback in the discuss…
Changes Rewards for Boss Raid have been nerfed. Fixed translation errors in some language tables.
Bug Fixes Fixed a bug where currency was intermittently not consumed when purchasing artifacts with artifact fragments in the shop. Fixed a bug where some artifacts remained when dismantling artifacts. Changes Content has been added to the tooltip for Extreme …
Bug Fixes Fixed an issue where the animation would occasionally freeze whenever Usada Pekora used "Big Carrot Explosion." Major Updates 5 New Skins Added
Bug Fixes Fixed a bug where Ollie's zombie units could contribute to Darkness's death count. Fixed an issue where information on the reward screen displayed abnormally when zombie units were on the field.
Bug Fixes Fixed a bug where stat increment text due to artifacts did not reflect over-spec values. Optimization has been performed. Resolved an issue where the game's load-save function occurred too frequently, causing severe lag whenever transitioning between…
Our game will be published by Holoindie from January 16th today. Thank you.
Our game is scheduled for full release (1.0.0) on November 30. The date has been corrected to December 1. While we cannot provide an exact timeline, the update is expected to occur around 10:00 PM KST. We are an amateur team of two developers, and this is the …