Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
100% positive of 2 · 2 user reviews · Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (2 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This upgrade brings two important changes: - Increased enemy spawns - Smaller areas to explore on planets and moons. All map stages on the surface have 3 spawn points. Every spawn point has now increased chance to generate enemies and resources from 50% to 80%…
- Further optimization of the code, for better performance of the game - Inventory system upgrade: from now on, only items that the player owns will be visible. The other tiles in the list will be blanked out. Also added a small description of each page in the…
- Fixed "Back" button in shipyard/ hyperpedia. - Fixed a few other minor things, graphical glitches.
- Fixed save slot 12 (other slots seem to work fine. there was a piece of code missing for 12) - Sound and music settings will save and load properly.
- More mission points from all missions and main quest. - Fewer and simplier missions on 1st planet. This planet should be only a tutorial-like episode before greater journey. I want players to spend less time there. - Fixed a few typos and other small bugs.
- A few small fixes in conversations. - Added a few new plants on tropical planets. Some of them were too often repeated. - Added geological oddities and other rare things to scan on some moons. They will be found rather in uninhabited systems.
The work continues.I would say the main quest is reworked in 1/3. Story is gonna be more or less the same, but waaaay more expanded and it will start at planet 1, at the beginning of the game. The player will visit some new locations, like the Red Palace on Te…
Working on quests and main story expansion continues. New multi-missions menu is already developed for this purpose. New MISSIONS button will replace old MISSION and LOG buttons. Main quest log will be incorporated in Missions under "main quest" or "personal l…