Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 25 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
The mercenary robot AIVI is forced out of retirement as the P.A.S.C.A.L. Gigacorporation conquers his planet to squeeze it dry. Combine your FPS and tower defense skills, then send the corporate invaders to the scrapheap, seize the means of production, and take the planet back for the worker bots!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (25 reviews)
No authorized Steam key store lists this game right now.
1 item on Steam, newest first.

Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Heya cowbots!The 1.1.0 updated is finally available! This is our first major update to AI.VI, in which you'll find brand new features, general improvements to the player experience, game balancing and corrections brought by the community. This update is months…
Hello cowbots!Hotfix 1.0.7 is here!You'll find all the detailed patch notes below. BalanceMissionsReworked the waves in mission 3 and 4.CorrectionsMiscFixed a crash caused by enemies receiving movement instructions after their destruction.EnemiesEnemies no lon…
Helllo cowbots!Patch 1.0.6 is here! A couple of important issues were fixed alongside more minor bugs. We contue to better the game day after day, in big part thanks to the involved community - thank you all! You'll find the detailed patch notes bellow.Correct…
Hello cowbots! Here's another small update to fix a couple issues with enemies. Your experience will always be our priority.You'll find the detailed patch note below.CorrectionsEnemiesEnemies more properly go around barricades.Ems no longer get stuck near the …
Hello cowbots!Today is a smaller update to fix a couple issues linked to the new enemy AI. The 1.0.4 address the navigation issues in a couple levels. You'll find the more detailed patch notes below.CorrectionsStructuresTurret has their correct stats.EnemiesEn…
Hello cowbots! After much labour, and thanks to the feedback from the community, we give you the detailed patched notes to hotfix 1.0.3! The major aspects touched by this update are as follow:Correcting a good number of the most critical bugs.Enemy AI has been…
Hello, cowbots!We’re very excited to finally be able to tell you about what we’ve been working on for the upcoming major update to AI.VI.CO-OP MULTIPLAYER IS COMING TO AI.VI!Yes, you read that right.Update 1.2.0 will let you play through the entirety of AI.VI …
AI.VI is 20% off in the Steam Summer Sale, June 25 to July 9. Grab your copy and check out other great indie games on sale during the Summer Sale to add to your collection. https://store.steampowered.com/app/2892380/
Hello cowbots! We cannot believe it's already been a month since the release of AI.VI. It honestly feels like time passed in a week!We’re incredibly happy about the reception the game has received so far. Seeing people play, share feedback, and support the pro…
It's finally here! The wait is over. For all of you excited to get play AI.VI you can get it on steam right now!You'll get the experience the wild, whacky, gunslinging world of Sohot and finally put a stop to the attack of the exploitative P.A.S.C.A.L. Excitin…
AI.VI starts the fight March 18!It's finally here! You'll be able to play AI.VI the 18th of March! Thank you to everyone that's been following, and for the newcomers, here's a quick recap of what to find in AI.VI!♟ Build your strategyDon't let them get to the …
Hey everyone,First of all, sorry for the long silence. Our last community post was months ago, we really lost track of time. Development has been moving fast, and while that’s a good problem to have, communication definitely slipped out of our mind. Thanks for…
Hey everyone! We're very excited to share some big news with you today! The public demo for AI.VI is ready and will be available for you to try on the 19th of May. We're looking forward to seeing what you think of the game and all the strategies you'll think o…
Hey everyone! Back for another peak at the game. A big part of our game experience is the mixing of the Tower Defence genre and FPS gameplay. It's not strictly new, but it's definitely something we haven't seen much, and we thought we had good ideas to bring o…
Hey everyone! We have been working hard at creating the best game possible for everyone. We're not great at posting and apologise for taking so long, but are glad to finally have a rhythm that'll let us share game progress with you more consistently. Art Direc…