Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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69% positive of 171 · Mixed · Live from Steam
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Star Trail is a faithful remake of Realms of Arkania’s classic sequel. This hardcore RPG features dozens of talents and spells, distinct races and character classes as well as a challenging isometric turn-based combat system.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 69% on 2026-11-01 → 69% today (171 reviews)
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1 item on Steam, newest first.

Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello fellow Aventurians! After a long break, we have a patch for you again, fitting for the delay this is also a bit more extensive. In addition to a whole lot of smaller bug fixes, some bigger things were tackled as well. Among other things, there is now a "…
Hail to the twelve! We have a juicy package full of updates, improvements and fixes for you dearest adventurers! Most important is the fix of the dreaded Bloodscreen of death in the blood pinnacles, caused by a bug in our Engine Unity 5.6.2 which was only fixa…
Hail to the twelve! And a nice weekend to you all! After some minor problems arose after our Hotfix 1.01 and some old little bugs were still in there, we didn't want to wait too long and hereby present to you Version 1.02: Checks for talents and spells inserte…
Hail to the twelve! Version 1.0 is behind us, but as promised we will continue to work on patches, implement desired features from the community and eliminate annoying bugs. Here comes Hotfix 1.01, removing some serious problems that came up: The class descrip…
Hail to the twelve, after almost exactly nine months in Early Access, we are leaving EA and go into Release as of today. As a little thank you for all of our wonderful Early Access Supporters, the Digital Deluxe DLC is automatically included for all Buyers so …
Hail to the twelve! Version 0.99 is the last version in Early Access, the next build tomorrow will be 1.0! Adapted the following things: Fixed scales puzzle in the Phex temple Fixed boat trip puzzle in the Phex temple Fixed stone-sliding game in the Phex templ…
Hello knights of fortune and adventurers of Aventuria! We bring glad tidings from occupied Lowangen! After orcs had pushed back our scouts in skirmishes again and again, the first caravans with new relief goods have finally arrived. The Svellt Valley has been …
Hello fellow Aventurians! After a long break, we have a patch for you again, fitting for the delay this is also a bit more extensive. In addition to a whole lot of smaller bug fixes, some bigger things were tackled as well. Among other things, there is now a "…
Hail to the twelve! We have a juicy package full of updates, improvements and fixes for you dearest adventurers! Most important is the fix of the dreaded Bloodscreen of death in the blood pinnacles, caused by a bug in our Engine Unity 5.6.2 which was only fixa…
Hail to the twelve! And a nice weekend to you all! After some minor problems arose after our Hotfix 1.01 and some old little bugs were still in there, we didn't want to wait too long and hereby present to you Version 1.02: Checks for talents and spells inserte…
Hail to the twelve! Version 1.0 is behind us, but as promised we will continue to work on patches, implement desired features from the community and eliminate annoying bugs. Here comes Hotfix 1.01, removing some serious problems that came up: The class descrip…
Hail to the twelve, after almost exactly nine months in Early Access, we are leaving EA and go into Release as of today. As a little thank you for all of our wonderful Early Access Supporters, the Digital Deluxe DLC is automatically included for all Buyers so …
Hail to the twelve! Version 0.99 is the last version in Early Access, the next build tomorrow will be 1.0! Adapted the following things: Fixed scales puzzle in the Phex temple Fixed boat trip puzzle in the Phex temple Fixed stone-sliding game in the Phex templ…
Hail to the twelve! Release day is closing in fast, so update intervals and releasenotes are a little shorter. Highlights of this Version 0.98 are three graphically implemented Puzzles of the Phex Temple as well as Steam Achievements. In detail: The scales puz…
Hail to the twelve! This Update was all about "Sound": Actions in the inventory and out of it result in "audible Feedback", footsteps change their tone when stepping on a different underground, torches sizzle audible in Dungeons, water drips in caves and flows…
Hail to the twelve! This Update sees a start in optimizing performance, making Kvirasim significantly faster. Moreover, reducing the "overall quality" setting now has more effect than so far. We also added the possibility to enter smaller towns, added some cut…