Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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97% positive of 118 · Very Positive · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 97% on 2026-11-01 → 97% today (118 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Mechanic changes: A single tile can now contain both a toggle switch and either a pressure plate or sacrifice altar, wired to separate mechanisms. See editor notes below. Fixed a bug that could cause objects carried by a bomb bug to end up inside a closed togg…
Mechanic changes: Statues elevated above pacific floor are no longer unable to be awoken. Previously, the effect of the pacific floor was incorrectly applied at elevations other than 0. Fixed a tiebreaking issue that caused bomb bugs fleeing equidistant monste…
Bugfix: Fixed an input bug that allowed Leaf to move at the same time as traveling to a waypoint Fixed an infinite loop that could occur with invalid replay data Fixed incorrect replay data recording when holding three directional inputs at once Fixed incorrec…
Bugfix: While inputting a replay, it's no longer possible to travel to an unvisited waypoint Fixed possible infinite loop when attempting to skip to the end of a replay that desyncs before completing Fixed an issue on Linux that could cause mouse events to sto…
Save data: Fixed a major issue causing player profiles to save in a state that can no longer be loaded after saving a replay with more than 65536 moves When a room with no monsters has been visited, and the world is later updated to add monsters to that room, …
Bugfix: Fixed garbled graphics on the pause and death screens when running on a computer with Intel HD Graphics chipsets Fixed a bug that could allow Leaf to overlap with a monster or cracked wall after starting a room on top of one and resetting Fixed ladder …