Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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85% positive of 34 · Positive · Live from Steam
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Urban Nightmare is a Found Footage like First-Person Parkour game where you are trying to get to the heart of the city as fast as you can! Replay levels to see how quickly you can get to the end of each map in this 15 min experience game!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 85% on 2026-11-01 → 85% today (34 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello there Urban Nightmare Runners! We want to thank each of you for playing our game and giving us feedback, we genuinely enjoyed reading all the reviews and seeing your fastest times being posted on the community page! For this latest update, we were wantin…
Hey Urban Nightmarer's we come to you with an update to the game. Very Minor tweaks to make your experience more exciting! Polish in all levels Decrease death time Increase lighting / visibility and baked lighting quality Fixed clipping bugs May you get the fa…
Hey there Urban Nightmare Runners! We are currently working on more bug fixes for the game as well as some quality of life improvements plus an update to the final level as a whole. Below is a short comprehensive list of things to expect: Updated In-Game UI wh…
Hello there Urban Nightmare Runners! We want to thank you all again for playing our game and giving us feedback, we genuinely enjoyed reading all the reviews and seeing your fastest times being posted on the community page! The team has been working very hard …