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dsHello everyone! Today we release another big update, this one more focused on QOL improvements (such as audio sliders and widescreen support) as well as some changes to core systems and upgrades, with the introduction of a new category of items: Artifacts! S…
Hello everyone! Today marks the beginning of the Prismatic Indie Showcase, and we're celebrating with a major update to the ABSYM Playtest. We've been working on several areas of the game, from combat and enemy AI to onboarding and exploration. So here's what'…
Echoes of the Absymalith – Visual Update Now Live! The world beyond the Rift grows denser, stranger, and more alive. This update focuses on enriching the atmosphere of the Absymalith while improving the overall readability and feel of the game’s interface. Abs…
The battlefield grows more unpredictable. This update introduces new enemies, fresh visual customization, and more reactive combat systems to deepen the experience of fighting within the Rift.Two New Rift-Reactive Enemies New enemy variants have entered the wo…
First of all thank you.Over the past months, we’ve carefully listened to your feedback, reports, and impressions. This update is the result of that process: a major rework shaped directly by the community. Here’s what’s new: Visual Overhaul Lighting System Rev…
This new version of the playtest focuses on helping players understand Absym’s core mechanics more quickly and clearly. We’ve reworked how systems are introduced, refined tutorials, and adjusted level layouts to better support learning and flow. Onboarding & T…
Hello everyone! It's been a while since our last update, so today we want to give you a look at what we're working on: Eznerif Outskirts, the wild lands that connect Harbour's End to Eznerif. Eznerif Outskirts The Eznerif Woods Just off the road lies a forest …
Hello Rifters! We're excited to announce that ABSYM will be part of the Prismatic Indie Showcase, taking place on Steam from September 7–11! But that's not the only hot news coming your way...A new update is coming to the ABSYM Playtest too! Stay tuned for mor…
We’ve got a lot planned for the coming months, and today we wanted to give you a little sneak peek at some of the next areas currently in development.But that’s not all…We’re also working on a major update to the public playtest, currently planned for Septembe…
Absym Public Playtest Is Now Live! The time has come, Rifter.The public playtest of Absym is officially online, and we’re excited to finally open the gates and let you step into the world we’ve been building. This playtest gives you the chance to:Experience co…
Just wanted to wish you all happy holidays and say a huge thank you for all the support you’ve given us so far, it really means a lot to us.We’re still deep in development on Absym, and we’re dropping a little tease of what we’re working on right now. A small …