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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The first Major announcement of 2026 is here. We’ve been working very hard since the start of the year to overhaul the existing world generation, as well as improving and adding countless features. Before we get into what we’ve been up to in the development of…
2025 has been a very busy year from a development standpoint; however, we’ve regrettably not provided as many updates as we had hoped or that you as players deserve. Firstly, we would like to apologise for not providing more updates on the progress of Pastures…
Hey Everyone, We’ve been working hard since the start of January on fixing lots of bugs of varying sizes. This latest patch has taken a little longer than we’d have expected as we upgraded our engine version from Unreal 5.4 to 5.5. This itself gave us some une…
Hi Everyone, Our last little update before the Christmas break. We’ve decided to do a little patch to add some tutorials for building with the hammer and terrain editing through the spade. These will appear when you first select these tools (so may not appear …
Hi again Everyone, The first few days of the demo release have been crazy, thank you all for your feedback in both discussions and over in the discord. We have been working tirelessly to fix the issues raised and make sure everyone enjoys their first experienc…
Hi Everyone, Welcome to Pastures New, we are proud to announce the release of our Creative Demo. It's nice to see all the new faces appearing each day. And for the followers that have been here since day one, it's great to have you with us on our journey. We a…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.