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You wake up in the light of the glowing crystal. You can hear the sea somewhere beyond the fog, smell damp earth and woodsmoke, and for a moment, it almost feels safe.Then you walk a little too far from your camp. The wind dies. The colour drains from the tree…
First of all: a huge THANK YOU to everyone who has already played Brightfall and told us what you think.There are only a few days left in the playtest, and your feedback is already changing what we’re working on:Combat needs more breathing room - stamina was d…
Hello, Castaways!The first Brightfall closed playtest is officially underway.For this first round, we’re giving access to the first 1600 players. If you’re already in - welcome to the Isle.If you signed up but didn’t get access yet, don’t worry. You’re still o…
In most games, light does one very important job: it stops you from walking into things. Which is noble, useful, and, in general, quite enough.In Brightfall, however, we made the slightly less reasonable decision to ask more of it.Hello again, everyone!Today’s…
You must groom your party before venturing forth.Today’s Field Notes Friday is about Brightfall’s character creation - what you’ll be able to customise, and how a feature that looks simple on the surface is actually built in practice. Grab a tea or coffee, we’…
You know that moment in co-op when someone says, “I’ll just peek over there for a second”?And everyone else answers: “Please don’t. >-
If you ask the Crown about Brightfall, you will get three answers:It does not exist.If it did exist, it would be classified.And if you have heard of it, you should probably stop asking questions.Welcome back to Field Notes Friday! Today we are stepping away fr…
If you’re reading this, my condolences.They said the Plague had passed, aye. Streets in London full of cheering fools and half-buried corpses. Then they put chains on the likes of us and muttered we were bound for “a safer shore”.Well. That was a bloody lie.Th…