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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Greetings Runners, Happy New year! We have some exciting (and sad) news! As mentioned in the comments of our last Devblog, we were struggling to make A Maze-ing Runner interesting enough as a complete game (where completing mazes would be the main activity for…
Greetings runners, Introduction: Welcome to the fourth DevBlog of A Maze-ing runner! It has been a while since #3, in this timeframe we made further improvements to our code base, decided to go for (and implement) a central hub with (branch and) floor selectio…
Greetings runners, Introduction: Welcome to the third DevBlog of A Maze-ing runner! It has been a while since #2, (we're trying to find a time-frame that best suits our development speed). This iteration has been in the theme of a world map/HUB (and its editor…
Greetings runners, Introduction: Welcome to the second DevBlog of A Maze-ing runner! The last two weeks were focused around improving the code so it is more future proof. However, the map editor received some new features and improved user experience to help c…
Greetings runners, Introduction: Welcome to the first DevBlog of A Maze-ing runner! Here we will give regular updates on development of our game. The topics may vary from gameplay mechanics to lore and much more! Join us on the trails! And feel free to request…