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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Unleashed Form After fusing 6 cards together across any number of battles, you will be able to enter your unleashed form, which activates a powerful class-specific ability and empowers your fusion cards for 3 turns. Quality of Life Changed mana to blue Updated…
Gameplay Overhauled the UI/UX for the deck selection screen. The deck you choose now also sets your health and starting gold amount. Minor updates to the realm selection UX to help align with the new deck selection screen. Removed Anima as a resource - the int…
New Features Added preview for fusions to see what your cards will fuse into (if you've created the fusion once before). Added meta progression for unlocking class cards (Up to level 3 for the demo version). Added ability to save and continue runs. Runs are au…
Quality of Life Changes Card selections at Forgotten Library and Victory screens are now limited to cards from your class or certain neutral cards. This should encourage more helpful card choices and stronger synergies Now displays possible fusions from your d…
Bug fixes There were a bunch of random minor bug fixes, but most notably, the Mystic Forge should be working properly now! New keyword Piercing - Piercing damage ignores block. Basic card additions Demonic Embrace - (Dispel) Take 5 damage. Deal double damage (…
Gameplay: Added overworld selection screen Escape key can now open and close the pause menu Optimized some load speeds and improved overall performance Bug fixes: Fixed issue where hovering over a player's status displayed a tooltip that went off the screen Fi…
A huge thank you to everyone who volunteered to playtest and provide feedback in our Discord community. Your insight has been invaluable, and we'll keep using your feedback to help Hand of Anima reach its full potential. Gameplay: Added enemy intent indicators…