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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The latest version of Synthetica: Cyber Club Manager is live! This update brings some of our biggest changes yet as we continue building out the core gameplay systems and features. With new UI improvements, expanded android interactions, and the foundation of …
This should probably be an Update 0.2.0, but there are a lot of AI bugs to consider this one stable. Save-Load system, yay! Reworked Client-Android interaction Reworked craft (again) Store stats (Reputation, Cleanliness) Garbage generation Reworked currency an…
New version of Synthetica is live! Reworked item production Reworked overall client AI Clients can now consume crafted items Reworked clients UI Reworked reputation UI Queue bugfixes Music volume slider :-)
Hi there, long time no see! :DSo, Synthetica version 0.7.0 is live. Yay! But let's start from the beginning.Version 0.6.0 was published at the end of February, followed by some minor updates in March. The game was okay, still too many features were incomplete,…
Hi everyone! The new, major version of Synthetica: Cyber Club Manager is live. This is a huge milestone for the project because the core gameplay is here. You can craft and level up your Android workers, match them with clients' desires, buy new parts, partici…
Hi everyone! As you may have noticed, we switched from 2D pixel art to 3D. It was a hard decision, but overall, it would greatly improve both the quality of the game and the speed of development because our team's expertise in 3D is much higher. Today we final…
Hi everyone! Version 0.3.0 of Synthetica: Cyber Club Manager is live on Steam! We had a bunch of internal builds between 0.2 and 0.3, but from now on, there will be more updates on Steam. We spent a lot of time finalizing the game's vision, features, and most …
Finally, a major update version! We're slowly moving forward both with the visual style and the overall gameplay loop. The base for the game is here, but a lot of things should be improved and deepened. Changelog Reworked visual style for the club interior. St…
v.0.1.8 is live! We're moving forward with the core gameplay systems, AI and overall UX. We still have a lot of things to do, but we're getting close to the actual playable loop :D Changelog: Improved game settings Semi-debug button to skip time until the next…
Hi everyone! Thanks for following our project! There is still a long path ahead, but I would like to remember this moment. The first build of Synthetica: Cyber Club Manager was just uploaded to Steam and that's very cool ;-)