Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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100% positive of 1 · 1 user reviews · Live from Steam
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Seeking solace from the hunt of the blasphemed, a witch has made a game of tarot cards. She uses the intentions of her enemies against themselves, redirecting opposing attacks to work in her favor instead.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (1 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixes - The game now pauses when a menu comes up, stopping gameplay inputs from processing while paused. Features - Varied board sizes. The game now alternates between the standard board and larger board size. - Scoring system. The player now gains points for …
Developer Note The patch will be delayed until tomorrow (Sunday, July 7th) because of 4th of July celebrations setting me back. This patch will introduce a tutorial. I got some feedback and I feel that it's more important to get a tutorial in the game than it …
Developer Note - It wasn't enough to warrant a post, but I made a patch yesterday to fix a couple bugs. - The patch today addresses one big bug. - The patch tomorrow will come later in the day, and the July roadmap will be released soon after. - I tried someth…
Developer Note I addressed a few bugs and issues, but there are still more to work on. I will have another patch released tomorrow night around the same time as this one, which will be dealing with a few more issues. Patches will continue to be daily until thi…
Based on feedback and playtesting, I've made a list of about 20 issues that need to be addressed as soon as possible. I've already worked through some of them and will continue working on them every night this week after work. My plan is to release a patch eve…
Bug Fixes Fixed multiple bugs which broke the game during the undo/redo process. The issues were related to the implementation of visualizing the user's selected unit. The previous implementation was duplicating the unit itself, but the new implementation only…
Big News A demo will be out today for the Steam Next Fest! Development update I won't pretend I was ahead on development, but now I'm far behind after cutting my hand while helping my family move. I'll spare the details and share a sketch of the wound: Luckily…
For the past month I've been dedicating a lot of work to the core mechanics of the game; refining the command system, giving more depth to the prediction system, implementing AI, removing errors, and more. I would love to dive into that code, but honestly I do…
Demo On March 25th, the Deckbuilder Fest begins and will go on for a week. I'll be participating in this event with an early demo of A Witch's Game. If I can add more I will, but the demo will only have 8 cards. The purpose of entering this fest is to test out…