Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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40% positive of 27 · Mixed · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 40% on 2026-11-03 → 40% today (27 reviews)
No changes recorded yet.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
We've updated the game with 2 new worlds featuring about 10 levels each. We're still working on the 'Woods' background so we have a temporary background in there for now - the new background will be part of an update later this week. We'll be fixing bugs and a…
We've updated the game with 2 new worlds featuring about 10 levels each. We're still working on the 'Woods' background so we have a temporary background in there for now - the new background will be part of an update later this week. We'll be fixing bugs and a…
Hi All, We're excited to announce that the game is now fully complete with over two hundred levels, a giant coop mode and a super intense versus mode. Unfortunately we had to drop the editor as we did not have enough time to manage all of the bugs and there wa…
Hi All, We're excited to announce that the game is now fully complete with over two hundred levels, a giant coop mode and a super intense versus mode. Unfortunately we had to drop the editor as we did not have enough time to manage all of the bugs and there wa…
We are very happy to announce we will be working with a new publisher - GameMill. We worked this out with them just in time to help us bring this game to market, and only a few weeks in and they have already done all the languages! - which is a burden off our …
We are very happy to announce we will be working with a new publisher - GameMill. We worked this out with them just in time to help us bring this game to market, and only a few weeks in and they have already done all the languages! - which is a burden off our …
Hey Guys we have now closed Early Access, and are planning our full launch. here are a few key things we learned during the beta Early Access development: Don't try to finish a game while your fixing compatibility issues, especially if there is only 1 programm…
Hey Guys we have now closed Early Access, and are planning our full launch. here are a few key things we learned during the beta Early Access development: Don't try to finish a game while your fixing compatibility issues, especially if there is only 1 programm…
That's right! As crazy as it sounds we had nothing to do with this promotion. 20,000 codes were taken by Majesco and they made a deal with Indiegala behind our backs. It is no fault of Indiegala as they did the deal with Majesco and did not know we were not aw…
That's right! As crazy as it sounds we had nothing to do with this promotion. 20,000 codes were taken by Majesco and they made a deal with Indiegala behind our backs. It is no fault of Indiegala as they did the deal with Majesco and did not know we were not aw…
We're continuing the ports and we've just started Translating/Localizing all the game text. We're also doing lots of testing and writing up bugs as we get ready for a final cleanup before preparing it for the final version. More details to come in January, Hap…
We're continuing the ports and we've just started Translating/Localizing all the game text. We're also doing lots of testing and writing up bugs as we get ready for a final cleanup before preparing it for the final version. More details to come in January, Hap…
We've been busy porting for the last couple of months, and it's going well. We're also testing the entire game itself and tweaking the levels a bit, together with finding any remaining bugs.
We've been busy porting for the last couple of months, and it's going well. We're also testing the entire game itself and tweaking the levels a bit, together with finding any remaining bugs.
We've filled out all the menus now which are complete. Let us know if something doesn't feel right and what you like. Also we've been in game adding volumetric lights and fog to all the 1UP levels so they are looking very nice now. We also added some special f…
We've filled out all the menus now which are complete. Let us know if something doesn't feel right and what you like. Also we've been in game adding volumetric lights and fog to all the 1UP levels so they are looking very nice now. We also added some special f…
We've added lots of new levels to the single player game and added point and volumetric lights everywhere. We're currently adding in more coop levels and tweaking a few of the versus levels as we near getting all of the content into the game.
We've added lots of new levels to the single player game and added point and volumetric lights everywhere. We're currently adding in more coop levels and tweaking a few of the versus levels as we near getting all of the content into the game.
Stage 8, Dark woods has been updated with some cool new art making it feel super spooky now. We're also working on the versus mode which is crazy fun - we're building out levels and doing some basic testing on it and it will be ready in our next major update n…
Stage 8, Dark woods has been updated with some cool new art making it feel super spooky now. We're also working on the versus mode which is crazy fun - we're building out levels and doing some basic testing on it and it will be ready in our next major update n…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
No authorized Steam key store lists this game right now.