Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
REVERSI xVSx is a Reversi game with modern features, including custom 3D graphics, user-created AI, online multiplayer, and streamer-viewer match functionality.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
We've fixed an issue where some Kanji characters were displayed in Japanese font when the language setting was set to Simplified Chinese. This should eliminate the mixing of characters with different styles.
We have updated the game to be almost an official release version. We have added three new characters that can be obtained in CPU battles, among other things. After that, we will carry out testing and fix bugs before moving on to the official release.
The splash scene has been changed to display a simple production group name.
Minor corrections to make the display easier to understand
Fixed some bugs in the board display
Fixed some bugs when rejoining a custom match
Chinese (Simplified) and Chinese (Traditional) have been added as UI language settings.The in-game manual will be displayed in Japanese when in Japanese, and in English when in a language other than Japanese.Therefore, if you would like to read the manual in C…
We've changed the display text format, and it now looks clearer in most scenes.We've also added a border to the text on the in-game phone screen, which we think makes it easier to read regardless of the animation color of our custom CPU.Also, due to a change i…
We have fixed potential issues that may have arisen due to the timing of updates and have stabilized the operation of online battles. We believe that the game will function stably even in battles involving complex procedures, such as 5 vs. 5 battles. If you fi…
CPU VS CPU' mode is now available! Let your AI players battle it out, compare their performances, and develop even stronger or more fun-to-watch opponents. You might even start by designing a character's battle animation, then imagine how they'd play and build…
To prevent the execution of unauthorized code, we have introduced an allow list for components that can be loaded. Please check the in-game manual to see which components are allowed to be attached to the stones, boards, and backgrounds you have created. There…
Changed the display of active reward conditions in CPU vs. Battle Mode Settings to make it easier to see which reward conditions correspond to the currently selected battle mode.
Steam Deck is now supported. Please use the Steam Deck's on-screen keyboard function for text input. Please refer to the in-game manual for instructions on how to use custom themes and custom CPUs using SD cards.
You can now use a controller to control the on-screen cursor. The cursor will disappear when you click the mouse. The cursor will reappear when you use the controller's movement keys. Button settings etc. can be configured on the Controller screen in the game'…