Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Live data from Steam, tracked by SteamPlayerBase.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Our aim in this update was to patch any remaining major issues with our current gameplay. While we did not get to every one, we do think we've cleared out a large number of them and improved stability across the board.Card RefundingI wouldn't be surprised if mโฆ
Here comes another host of bug fixes. We're going to keep the announcement light this time because I tend to get a little wordy in these writeups. Major ImprovementsWe're finally saying goodbye to the pain in the ass that we called the consecutive matches issuโฆ
Unity has informed developers that a security vulnerability has been identified which effects essentially every game built on a version of the Unity Editor since 2017.1. Unity states that "There is no evidence of any exploitation of the vulnerability nor has tโฆ
Hello everyone! It's been a while since our last update. We've been working hard to fix some underlying code design issues on our end and I'm happy to say that we've made large strides. Most of these strides will be invisible to players (which is a good thing)โฆ
Happy 2025 everyone! If you've been keeping up since we initially made the game available on Steam, you'll know how long and hard we've been working to bring PVP to you. We're proud to announce that it's here. As previously stated, it was very important to us โฆ
Codemonkeys here, bringing you an update to help address some issues people were having due to various display sizes. Here is what to expect: Each time you restart the game, the game will now check your monitor's supported resolutions and choose the best one bโฆ
Hey everyone. I apologize for being mum for the past 6 months or so. When I last posted, I announced something that I hoped would be exciting: 4 more decks for Dreamkeepers: Skirmish. At the time I posted that, it seemed like focusing on those 4 decks were allโฆ
Just checking in before the end of the year. We're still hard at work on the next update. I've not really been working on the biggest bug fix of the next update because I've been finding and fixing other little problematic bugs. The biggest bug, the ability toโฆ
Hey everyone! I apologize for the radio silence for the past few months. The truth is, after releasing our last update, it became clear to us that some restructuring of the game's code was in order. Bringing you PVP required some very strenuous bug testing. Thโฆ
I hope everyone is enjoying the holidays! We're still working diligently to get the next update with multiplayer out. We know this is the main feature of the game and want to get it in your hands so you can finally play games with friends (and enemies). We'd rโฆ
Hello everyone! We've been silently working for the past 2 months since our last game update on what we hope will be very exciting for everyone: online multiplayer! Those of you who have played the current build know that this functionality has been teased witโฆ
Ultrawide chads rejoice. A fix is in the works to unbork the screen resolutions, especially when playing the game in 16:9 on an ultrawide monitor. (actual ultrawide resolutions will have to come later) This should also fix some of the UI clipping off the screeโฆ