Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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83% positive of 30 · Positive · Live from Steam
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Real-time strategy game with commander task control. Pilots-Mercenary, each with their own character, and many unique ships for them. Interesting missions. Base development, various technologies and space exploration.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 83% on 2026-11-01 → 83% today (30 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
A new mission.A new warship that the player can hireA new shield-piercing weapon.Minor interface improvements.
1 - Game saving and loading are now available 2 - Mega ships have been rebalanced. Updated the science system for researching mega ships (each ship now has its own dedicated science branch) 3 - Pilots (regardless of type—fearless, standard, or coward) wil...
Interface fixes: Improved tooltips Improved science window Added Esc handling Tutorial: Skipping a task counts as completing it Now you can turn on the tutorial video at any time
Redesigned visuals of all player stations Trade portals are now made into 3 types according to the type of goods they trade. The level of portals can be improved up to level 3. Adde...
1 - Redesigned UI 2 - Changed some icons
Improving conditions when a pilot wants to trade. (too much junk carries with him, or a lot of money and has not bought anything for a long time). Rebalancing the value of items Fixed a bug where a merchant could stop at the portal.
Save / Load system is in progress Doing my best
A pilot-followers will never join a inland pilots. (This should make the situation where everyone sits at home much more rare) Improved tutorial interface for many resolutions Asteroids no longer damage buildings Fixed a bug where a mine was running out of ore…
Added a menu of bonus tasks Fixed some bugs leading to the inability to continue the mission Fixed bugs in the main menu and on the minimap at different resolutions
Fixed science window resolution bug Rebalanced pilots incoming speed (depence of mission difficulty) Now you can destroy your own building If you have found a critical bug - please send logs to [email protected] or discord.
Trying to complete plays 2-5 missions of my own game.
The demo is ready! The demo includes: Full game experience and full indirect control experience! 2 Missions (tutorial and one more): almost complete tier one science branch (and a l...
Hey, everybody! A demo version is currently being prepared: Polishing two warm-up missions and improving training: Customize the modules used by the warships: 1) For example, a module controlling a droid that can repair the hull (the droid itself is “gla...