Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steamโฆ
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other storesโฆ
Loading from Steamโฆ
Live from Steam
Loading reviews from Steamโฆ
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
It includes all the features of the latest demo build. This build will soon include more features and will be continuously updated. It was created specifically to test the latest additions.
- Added effects to highlight the Melee and Mech ability. - Added effect to indicate reload. - Changed how Anomaly works/looks. - Added some sound effects to Anomaly. - Fixed bug with speed being dropped to 0 after anomaly event.
Added 2 game modes: Run and Freeplay. -In Run mode, the player has to go through all levels without losing any rounds. -Losing a round results in a lost run. -There will be multiple save opportunities. All levels discovered in Run will be available in Freeplayโฆ
Level 3 added. New obstacle type added called Static Field: Projectiles can pass through it, unlike player or enemy. All projectiles will be slowed down while passing through the static field. Only standard projectiles can pass through the static field. Changeโฆ
- Fixed mouse cursor being visible in-game. - Fixed default audio level - reduced from 80 to 50. - Settings buttons shifted.