Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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81% positive of 80 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Embark on an epic journey into "The Darkness Below", a homage to the golden era of 90's cRPGs, with grid-based movement, turn-based combat and 2.5D perspective. Wander a vast and colorful fantasy world filled with puzzles, exotic creatures, forgotten dungeons and ancient guardians.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 81% on 2026-11-01 → 81% today (80 reviews)
Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
v1.94 (2026-09-14) fixed: bug where map exit symbols were not always displayed correctly, with a few more issues still remaining fixed: bug where active skill challenges previously had an excessively high success chance even without the required skill, more in…
v1.93 (2026-05-16) fixed: bug where map exit symbols to other maps were hidden when non-visible monsters occupied the tile fixed: bug where equipped items with the 'of Invigorate' enchantment were not properly preventing the 'Exhausted' condition while walking…
v1.92 (2026-05-01) added: removed skill-to-skill prerequisites (e.g. Long Blade no longer requires Short Blade, armor tiers no longer require lower tiers), allowing direct access to core weapons and armor based on profession and abilities; progression is now d…
1.91 (2026-04-20) fixed: overhauled combat system, enemy damage is now more consistent and meaningful, and protection interacts better with incoming damage, making fights feel fair, predictable, and balanced yet challenging across all levels and builds, more i…
1.9 (2026-04-12) fixed: bug where the 'Character Creation -> Create New -> Skills' page was slowing down without any user interaction fixed: renamed spell 'Sanctified Chorus' to 'Mass Cure' for clarity and consistency, more in RULEBOOK.pdf under '8. Feats' add…
v1.84 (2026-03-30) fixed: bug where items provided and equipped through skills on character creation screen, couldn't be used together on game's start, example bow (2-handed) and another weapon. These items are now moved to inventory on game's start, more in R…
v1.81 (2026-02-23)fixed: a bug where a crash is occured when some faulty information in save.dat, is being parsed and loaded. Now the game detects and skips the parsing of such faulty entities, which also prevents them to be re-saved (thanks @glenn3e, @grandpa…
v1.8 (full release, 2026-02-09)fixed: bug where monster actions were not chosen properly, causing monsters to repeatedly use their strongest actions (especially those using a chance '%'), ignoring their actual percentages and leading to an imbalanced, unfair e…