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Happy Friday folks! This past week was dedicated to finishing the Party Fish enemy sprite and adding the Fish-in-a-Barrel and the Sailor Gull enemies to the game! For the Party Fish I started out with an outline this time Then I added the base colors with the โฆ
Happy Friday folks! I've made some bug fixes this week, added more hazards, and updated the FlowerHopper boss! Bug Fixes contact with Jelli no longer freezes the game the player no longer moves during the pause menu Improvements the hunny bun cost for level 2 โฆ
Happy Thursday folks! These past two weeks have been filled with fixing bugs and implementing saving and loading your progress! Bug Fixes the pause menu no longer stays on the screen when exited movement is paused until the level title loads in dialog boxes noโฆ
Happy Friday folks! This week was spent mostly on building levels and sketching out some enemies. I added a new slide mechanic and swimming animations! I'll open with the slide mechanic and water animations. Sunset Harbor has plenty of water and nooks and cranโฆ
Happy Thursday folks! This week I added some water to the world! First I started with the main waves Then I added waves behind the main waves Finally, I finished it with darker waves at the bottom
Happy Thursday Folks! This week I tackled cleaning up the demo with a few bug fixes and added a freeze frame when you defeat enemies! The Pops icon hops when you don't have enough hunny buns to enter a level and disappears when you do have enough! I also...
Happy Thursday Folks! This week I started working on the enemies, hazards, and moving platforms for the Forest World( name coming soon). Now I would like to introduce you to the first enemy, the Tenrecs๐ฆ, spikey guys that carry and plant those odd purple...