Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Troopers!We're wrapping up preparations for update v2.2 — and here's a little teaser!The next playtest will take place on November 13 and 15. We'll publish the changelog shortly beforehand — right after...Right after we return from Moscow!This week, some of ou…
Troopers! Here’s what’s changing in Entropos Pre-Alpha with Update 2.1https://entroposthegame.com/news/update-2-1The servers will be live from 11:00 UTC to 19:00 UTC today, October 11, and tomorrow, October 12, 2026.Come join us and play together!As a reminder…
Troopers! The second wave of Entropos playtesting will take place this weekend, October 10–11.The servers will be open from 11:00 AM to 7:00 PM UTC on both days.Come join us and play together! As a reminder, access to the playtest is currently available to the…
Troopers! We’re glad to return after a long silence (sorry, we’ve been buried deep in work) and we’re ready to show the first footage from the upcoming fully reworked version of Entropos.This time, we want to show how the first-person view works. It is neither…
Friends! Status Entropos has crossed 30,000 wishlists on Steam — all without an advertising budget, without flashy headlines, and even without active playtests. As we’ve always believed, a strong idea and open communication with the community are exactly what …
This year marked a major beginning for Status Entropos. The announcement, the first playtests, team expansion, and the formation of one of the most welcoming communities! There were challenges along the way as well, of course. But together with you, we’ll over…
Q: What attachments will be customizable? A: In the first versions of weapon customization, you’ll be able to change sights, magazines, and camouflages. The system will gradually expand. Q: Will there be deep customization like in Escape from Tarkov, Ground Br…
Thanks to everyone who has already joined us — and those just now joining our journey. Wishing you all a wonderful summer. As for us — we’re holding the line and staying focused. Cheers!
Wrapping up May: let's talk about new animations, accelerated transition to dedicated servers and a lot of technical work. Thank you for your support — more is ahead!
Wrapping up March and April: pre-alpha trailer release, name change, launch of crowdfunding, the first playtests, and our development plans. Thank you for your support — more is ahead!
10,000 wishlists! Thank you all for your support!
Troopers, attention! Entropia is entering Pre-Alpha and launching its first demo! After months of work, we're ready to share the first results. This is just the beginning — with your support, we’ll keep pushing forward according to our roadmap: https://entropi…
Greetings, troopers! Since more and more people are discovering the game, I’ll take a moment to answer some of the most frequently asked questions The first FAQ can be found here: https://discord.com/channels/1168965393109500064/1170866189807931522/13201284635…
Hey, troopers! Today, we’re sharing our February development progress: graphics, destruction, closed testing and more. This time, we’ve decided to try a video format, and in the future, we’d love to expand it into mini developer diaries, what do you think? Wat…
We aim for an immersive and unconventional gameplay experience in Entropia, and to achieve this, the environment must react dynamically to player actions. In the prototype, we experimented with a simplified building destruction system, and now we’re refining a…
As we mentioned in January News Summary, we’re currently refining character models. Today, we’re sharing screenshots of the updated model for the American Assaulter — Recker. What’s Been Done - The model has been almost entirely reworked: body proportions have…
Hey, gamers! In today’s post, I want to tell you about the class system in Entropia and why we’ve chosen to include it in our game. Why a class system? https://static.tildacdn.net/tild6361-3564-4066-b363-346366336666/Ronny_blue.jpg Before development began, wh…