Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 33 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
The last crew member in an abandoned spaceship. You have to unravel this mistery by yourself. MIRO is a narrative driven exploration game set in a procedural universe. Explore, survive and discover its secrets in this thrilling adventure where you set your own path.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (33 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
builds with little testing, dangerous and subersive.
Build 1.2
Build 1.1
Hi everyone! This one is a quick hotfix for a compass issue. The way to the droppod was sometimes not shown correctly.This is now fixed. I have new content being developed, but is terribly slow. Don't expect updates too soon, but know that I'm still working on…
Hi! I've pushed a hotfix build into the main branch of MIRO, it fixes the following: - Problem verifying empty tags, resulting in some dialogs no properly triggering - Problem when generating a structure type near the end game, preventing progress - Problem wi…
Hi everyone! A quick update with a few fixes: - Fixed creature animation offset - Fixed not being able to jump after a ledge grab - Added mission marker for some planetary missions - Adjusted colored tree spawns - Other small improvements to creature stancing …
Hi! We've pushed the current beta build into stable:- Fixed terrain scale on later planet clusters.Yeah, we had some EXTREME terrains on later planets. It should be tamer now, but let me know if we missed something on our tests.Have fun!
Hi! Some of you might have seen the latest status announcement, so I won't repeat myself. Go read it, if you haven't. I'm sure you can find it under the news tab or something. You're smart.Today is release day for MIRO 1.2, an update that I've been patiently b…
Hi! This one was made very quickly to make sure none of you will be affect by the recently discovered vulnerability in Unity. The keen eyed will also notice something different in the main menu. Let me know if you run into any issues! Have fun!
Hi everyone! It's been a while, but I have one update before we go into the Summer Sale! (Yeah, if you are planning on buying, wait for a few more hours! It will have a good discount)This update has a bunch of under the hood stuff, as I have upgraded to Unity …
Hi!It's me, trevizor (or Glauber, in the offline world)It's been a while, no? I hope you are all doing well.There are some reasons why we haven't launched too many updates. A lot of things have happened in the last year, and so many plans have changed. I'll gi…