Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 9 · 9 user reviews · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
NEODRIVE is an arcade racing game about pushing fantastical vehicles to their limits. Master an optional manual transmission and deep yet arcadey racing mechanics as you unlock more of the 60+ track campaign and make your mark on the global leaderboards.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (9 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Mac, Windows, Linux (3 downloads)
Changed: Mac, Windows, Linux (3 downloads)
Changed: Mac, Windows, Linux (3 downloads)
Beta feature testing for NEODRIVE. Subject to updates and breaking without warning. MAY CORRUPT YOUR SAVE FILES. USE WITH CAUTION.
embed and visualize nitro in replays/ghostsfixed a bug where the car could respawn when pressing backspace during the post-race replay saving windowfixed a bug where the game would write the wrong version when looking at old ghosts which could cause an out of …
added a new wheel and achievement, All Terrainuse perceptual logarithmic volume on audio slidersfixed pop-in on grandstands in Cherry Ringupdated store and library vertical capsule/hero images
This update is mostly just me crossing off a bunch of small things that have been sitting in my backlog. All Changes updated the pre-race menu to be a grid of tiles instead of a long list of text lines eliminated occasional lag when selecting a cosmetic fixed …
addend a new Exo-V2 skin, Little Tots updated Steam interface code to cleanly exit when the game shuts down (if you’ve been seeing that the game is still running on Steam after you close it, this fixes it) moved some stairs scenery from Blossom Rush to the bas…
fixed a visual bug with Z-fighting in Corner Boost reverted an unintended nerf to the Exo-V2’s agility that was introduced as part of the Lancier update reverted a handling update that made the cars’ steering overly snappy when drifting at high speeds fixed ca…
added a new achievement, Night Visionadded new wheels, Snakeheadadded the ability to rotate controllable camera views (replay viewer, photo mode) by clicking RS down and pressing the zoom in/out buttons. double-click RS to reset the zoom
Big change! Not much in the way of new content but you can share your custom liveries on the Steam workshop now. It really wasn’t as hard as I thought it would be to get everything off the ground, and I didn’t slopcode it.Things to NoteAfter a successful works…
The Livery Editor is now available on the main branch, and you can paint and race with your skins as you wish! They’ll be embedded in your replays. Steam Workshop is coming soon*, so you’ll be able to make your mark on the leaderboards with your custom skin.I …
The livery editor is live on the Beta branch. To access it, right-click on Neodrive in Steam, go to Properties and in the "Game Versions and Betas" tab, select the "beta" branch and wait for the game to update.Check this video for an end-to-end workflow on des…
I wanted to show off some of the progress I've made on the Livery Editor. I've finished the campaign earlier than expected, and while I still have some other small things left to polish, I wanted to get a start on this workflow since it involves interaction wi…
updated car visual normals smoothing, this fixes the outline planes not meeting each other on hard corners (like in the aero fixtures on the Exo-V2) and emphasizes the rim lighting more (see the above pic)fixed an issue with the boost noise being too quiet in …
Exciting news! NEODRIVE will be leaving Early Access and releasing in full on January 15, 2027. I'm ahead of schedule currently and will be spending the remaining time on polish, with some extra padding time because I'll be traveling a bit in early January. Pl…
added a new Exo-V2 skin, Flamesadded a new Lancier skin, Nesstrack buttons in the main menu now show what car each track usespressing any exit/cancel button in the pre-race menu while no other windows are open highlights the “exit to menu” buttonupdated grands…
This update is emotionally significant for me because I’ve remade the last track on my list of early-dev tracks to modernize. I don’t think I’ll change anything else before launch unless it’s really broken. I always liked the intro sequence on Puddlejumper, bu…
In addition to automatically saving your best time, I just added a feature to let you save a clip of the current race, either from the pause menu or from the post-race summary screen. Your personal bests are still synced across devices, but any other manually-…
I had somehow forgotten to make Docks Halfpipe a multilap track. It was the last remaining hotlap track, and is now finally a 3-lap track with a slightly more forgiving author time.Some of the new skins:"Vapor Shark""Looker""Fangline""Technical""Needlefish"Thi…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.