Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
In this patch: - Fixed French localization (removed Japanese text on map guide) - Re-encode Criware videos to fix ATOM memory buffers error. - Updated Enemy parameters. - Modified the flow of the Notebook Puzzle. - Changed the tab visuals on Settings and Invenโฆ
In this patch: - Removed problematic OnAlert from the enemies (enemies won't alert nearby enemies for now) - Added Puzzle Challenge options and added Easy puzzles option. - Added Tutorials for Map and Flashlight. - Added Health Indicator inside the Inventory. โฆ
In this patch: - Changed the 'Send Feedback' url to redirect to Steam Discussion instead. - Added 'Send Feedback' button in Main Menu. - Turn off Depth of Field for "Low" settings as it obstruct player vision - Set minimum 'System Checker' measurements based oโฆ
In this patch: - Fixed navigation for controller input. - Added "Disable Post Effects" toggle in the Settings. - Patched Dynamic Resolution support on "Low" Graphics settings. - Fixed overall Dynamic Resolutions support. - Removed UI Post Effects to give the Uโฆ
In this patch: - Improved the Map annotation graphics. - Auto switch Map based on player location. - Map reset position when opening Map. - Increased Map resolution for better details. - Slightly rework Enemy attack behavior. - Reworked scene management backenโฆ
In this Patch: - Fixed Hand appearing during Guillotine scene. - Fixed hands appearing on Stills.
Hello everyone! Thank you so much for playing Playtest Build v3. Please note that on July 15th (GMT+8), the playtest will officially conclude. At this time, the build will no longer be accessible in your Steam library, and we will close new registrations for tโฆ
Hello, due to the recent Unity announcement, there has been security warning for games built with affected Unity editors. Unfortunately, we are affected by this and had to deactivate the VAGUE Playtest from Steam and made it unplayable.You can get more informaโฆ
VAGUE Playtest is now Open for everyone! Simply go to the Store page and press Request Access under Playtest. You should be able to gain access to download and play the Playtest build! Keep in mind that the build is focusing on the upcoming public demo and mayโฆ
Hello everyone! VAGUE Playtest is now LIVE and available to registered playtesters. If you previously registered via the Playtest Form, you should be able to get an email containing the key and instructions. For this playtest build, the game contains two playaโฆ