Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hopefully our last batch of edits going into the Early Access release!
The changes are innumerable and I won't even attempt to outline all of them. But the main ones are: 1. Victory panel is cleaner. 2. New tower selection HUD menu. 3. Tower design menu overhaul with modifier selection. 4. Extractor (techtree) UI has been completโฆ
Fixed the explosion visual of mortars to be proportional to the area of effect of the explosion. Design scene visuals tweaked to be less expensive. Fixed a potential bug with design scene sensor. Potentially fixed lighting issues on level 6. Enhance towers canโฆ
Hotfix for debug timescale being in the build.
Hotfix for issue with Extractor screenshotting hotkey.
Updated wording for tutorials and tooltips. Updated SFX for several UI elements. Changes to the UI/UX for the techtree. New pause menu buttons have been added. Costs for components have been increased in the techtree. New level select visuals. Updated the flowโฆ