Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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27% positive of 11 · Mostly Negative · Live from Steam
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Rite of Eris is a survival roguelike inspired by the likes of Vampire Survivors, Hades, and more. Unlock new characters, each with their own unique abilities, then jump into battle, unlocking powerful abilities along the way to aid your conquest against hordes of enemies.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 20% on 2026-11-01 → 27% today (11 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Rite of Eris — Update NotesThis update is a major overhaul of how a run works, how progression carries between runs, and how the UI presents all of it.New run loop (survivor-style)Each run is now built around surviving as long as you can while getting stronger…
We’re excited to announce our biggest update yet: Rite of Eris is now completely FREE-TO-PLAY! That means all core gameplay content is available to everyone, with no upfront cost and no paywalls.Note: I have submitted the request to Steam to switch from Paid t…
Fixed main menu settings. Fixed spacial audio on attacks. Optimized audio on Greystone and Aurora.
New overworld! This is it! We're starting the transition to support full story mode, complete with NPCs, dialog, shops, and more!
Greetings, Guardians! We're thrilled to announce the latest Rite of Eris update, version 24.10.28, now live on Steam. This cumulative release brings fresh and dynamic content to amplify your survival roguelike experience, including new characters, enemies, abi…
New Enemy Types, Bug Fixes, and More!
Added new enemy drops (XP, HP, Mana Orbs) Added new and updated credits scene. Updated Main Menu UI. Updated Lobby UI. Fixed enemies spawning on top of one another. Fixed enemies getting stuck.
Increased enemy difficulty. Number of enemies scales based on wave number. Enemy HP scales to player level. Keyboard camera controls added. 10+ new music tracks. Enemy hit effects (enemies flash when taking damage). New control/instructions UI. Moved some grap…