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Hey hey!Sorry it's been a bit since my last update. I stepped away from the project briefly so that I could develop a side-gig that helps me generate income while I'm working on the game. Financially I'm in a much better spot now than I was at my last update. …
Hey everyone!Lots of big changes in this update, so let’s jump in:First up—you can move now. The original concept for Neon Blitz was all about being rooted in place, but after a lot of thought and testing, I’ve decided to move on from that. Being able to repos…
Hey hey! Quick update on Neon Blitz—I've been hard at work creating upgrades for the first primary weapon in the game: the Mini-Gun! This thing absolutely shreds. You’ll be able to tweak it with all kinds of fun upgrades: homing bullets, bouncing bullets, a bi…
Hey everyone! Just wanted to drop in with some exciting progress on Neon Blitz! This past period has been focused on some key foundational elements that I'm really happy to finally have in a good state. First up, I've implemented input rebinding! I'm pleased t…
Hey everyone! Just wanted to check in and share some updates on Neon Blitz. I’ve been polishing things up, making sure everything looks sharp and feels awesome to play. First up, the title screen—this is the first thing you’ll see when you boot up the game. It…
Hey there everyone! Wanted to touch in and let you know that progress on Neon Blitz is still progressing! :) I've been working on things that either aren't finalized enough to talk about or aren't suitable for sharing, but here's a quick peek at some of what I…