Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 114 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Immerse yourself in a first-person urban RPG, powered by dice and intrigue. Along the way, you might even shape the fate of a city. Become a Master of Disguise, a Master Sandwich Maker or ... something else. Whatever it takes to get the gig, right?
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (114 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Windows, Mac, Linux (3 downloads)
Changed: Windows, Mac, Linux (3 downloads)
Preview content and test new features.
Vulkan in Windows - test branch
Vulkan in Windows
The previous build of the game. Useful in emergencies.
Bug FixesFixed an issue where choosing "See ya." to leave Luke in the intro could exit the conversation the wrong way. Nothing like starting the game with a softlock five minutes in.Fixed the dice face details closing on their own while the details button was …
Feels like almost every day, another heap of bugs are fixed, features are implemented. Here we go...Softlocks & stuck statesFixed seeming to softlock when facing the lion while holding a key.Fixed F5 and F9 working in menus scree (it shouldn't)Fixed getting st…
This update brings together patches .612 → .6151, collected from 72 closed issues, including a few new ones that came up with the launch of Chapter 3.Contentadded a proper cliffhanger ending to chapter 3.Softlocks & stuck statesFixed a softlock when you backed…
As major content builds for Chapter 3, a few small updates arrive to tide everyone over. - Full 3:2 support. (get out those old CRT monitors) - Jaywalker condition area a little more lenient on crosswalk near Algo + debaters - New way of loading large scenes t…
small tweaks on the released branch while I continue to build Chapter 3 - inverted mouse control now restores from saved setting - addressed situation where you could lose ability to get key from Lobster - ability to click certain menus fixed - dialog in subwa…
patience appreciated while I took a three-week break to soak up new inspiration and generally just break up the flow of the work. Fixed several regressions and generally tightened a few things up. - outfit recipe costs no longer stuck at 0 (regression) - condi…
I’m pleased to announce that Chapter 3 of Moves of the Diamond Hand is now available to the community. Whether you’re just getting into the game now or have had it since the April launch, hours of new content await you.A new locationIt’s the first major conten…
Next Monday, 10/26th, I'll be releasing Chapter 3, in full, to everyone who owns Moves of the Diamond Hand. It's a considerable content addition. Hours of new gameplay. A new mode of dice strategy to discover and unpack. New characters. A continuation of the s…
Introducing MovesAs I get ready to roll out Chapter 3 of Moves of the Diamond Hand, I want to show you a feature that's new to this part of the game. I've been working on it since the Early Access release, and I'm stoked to finally talk about it. It builds on …
I'm settling into a weekly cadence for updates, with any additional hotfixes occurring as the week unfolds. This patch covers a lot of ground. BalanceI wanted the game to respond to players ability to grind and gain all the items with more friction. Here's how…
And so... the game is out. Two weeks slide by. Several hotfix patches later and here we are. To start, a massive thanks for everyone who has given my game a deep dive. Whether you've streamed it, written about it, told your friends, whatever - it's been a thri…