Last 7 days
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71% positive of 152 · Mostly Positive · Live from Steam
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DON'T FACE UP is a first-person horror game. Never make eye contact with them. They may appear and disappear. They may be standing in the direction you suddenly turn your eyes. Even in such a situation, you must proceed with your search for the building. Therefore, "DON'T FACE UP."
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 71% on 2026-11-01 → 71% today (152 reviews)
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No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Applied fixes addressing a security vulnerability in Unity. Please see the details at the link.
The following changes have been made: Fixed English translations Fixed an issue where the player could get stuck on objects while moving Added 2-page samples of the Setting Materials Collection and Bonus Comic as rewards for clearing the game Other minor fixes…
The following fixes have been made: Fixed mouse sensitivity to low Enable to switch between full screen mode and windowed mode etc.
The following fixes have been made: Fixed a bug in which noise was heard when playing sound effects of dialogues depending on the environment Fixed a bug that caused some audio to remain playing when skipping events Added a preventative measure to prevent obje…
The following fixes were made Fixed a bug that caused the screen to remain dark in some scenes when the event skip button was pressed while the event was unskippable. Fixed the behavior of the leading drone in the final stage. Fixed unnatural placement of some…
The following modifications were made: Adjustment of difficulty level Loosened detection when making eye contact with enemies, so that they do not react unless you raise your face to a certain degree. Modified the hints for the first riddle in the second stage…