Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Guide Air, Fire, Stone, and Water through a grid-based rogue-lite, in which every spell can have a huge impact. Your enemies are smart enough to anticipate your moves and exploit their own synergies - can your tactics turn the tide?
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
I got feedback about the game not rendering well on large screens. I don't think anyone tried it prior to launch, but anyway - it is now fixed
I noticed an issue occurring during the first battle of some games, caused by the first-battle instructions. The issue triggered the error-recovery panel. This is a minor issue, as players can simply recover from there - but crashing on the first battle does n…
Today is a huge milestone for me. Ti give you an idea, my first commit for this game was on April 21st, 2022. 6,360 commits later and we're today 🥲The game did not receive a massive amount of wishlists (I need to keep my day job noooo) but I'm hella' proud I …
Hello everybody!I have just pushed a new release for Wisps of the Elements. I did not add any new content, but instead decided to focus on improving the current interfaceEnable checking the enemy spells descriptions from within the battle. I feel that this was…
Hello everyone!I’m excited to share that Wisps of the Elements is officially subscribed to Steam Next Fest (October) 🎉 The full release will follow on October 24th, and the demo will remain available after launch.🛠 What’s new in today’s update?Fixed: crystal…
Hello all!New version of Wisps of the Elements, I hope you'll appreciate it!What's new?Improved the performance when exploring the forest or the cityLowered the life points of the enemies in the first map (the forest). I noticed too many players never reach th…
Hello there!Today I have published Wisps of the Elements free demo. Unlike the playtest, the free demo will remain available after the game's release.Upon working on the demo, I realized I have a flaw in my design. All enemies in the second map and further hav…
Hello there!I've published a minor update to Wisps of the Elements. Here are some of the changes:The blue witch no longer casts the freezing spell. The AI is designed to prefer short battles, and the freezing spell was not working this way. Instead, the blue w…
Hello to the few players I currently have! It has been a long time since I last updated Wisps of the Elements. Some of you may wonder if I'm still working on it. The answer is yes - and the update is now live!What's new?Well, many things. The main change is th…
Hello everybody! My name is Benoît, I am a software developer, and I've been working on my own game 'Wisps of the Elements' for the past two years already! Even though I still have a long list of tasks to complete before the game is ready, I think that it is l…