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Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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88% positive of 45 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Kill the Clock is a narrative time-loop mystery adventure where you relive the same week to solve a murder that keeps changing. Customize your character, roll dice to influence story outcomes, and uncover the truth—before time resets again.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 88% on 2026-11-01 → 88% today (45 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello everyone, We’re Happy Slugs, the team behind Kill The Clock.First of all, we want to sincerely apologize for not being able to finish some of the new features we had planned for this month. As a two-person team, both of us were heavily involved in prepar…
Hi everyone, We're Happy Slugs, the team behind Kill The Clock.First of all, thank you so much for your incredible support and feedback since our Early Access launch on June 4! We’ve received 21 steam reviews so far, along with many bug reports and suggestions…
Hello! This is Happy Slugs, the development team behind Kill The Clock.There’s now just a little over a month left until the full release. You remember that we’re aiming for early December, right? We’ll announce the exact release date in November together with…
Hello! This is Happy Slugs, the development team behind Kill The Clock.As promised in our previous devlog, we’ll start with some news about the full release.We’re happy to confirm that Kill The Clock will officially launch in early December this year! Yay! We’…
Hello! This is Happy Slugs, the development team behind Kill The Clock.Fall is already just around the corner. As summer comes to an end, we’re here with our August devlog.1. August Development ProgressChapter 3 final confrontation and ending revisions/additio…
Hello! This is Happy Slugs, the development team behind Kill The Clock.Despite the sweltering summer heat, we know many of you have been waiting for our July devlog, so let’s get right into the latest progress update.1. Chapter 4 ProgressScript additions and r…
Hello! This is Happy Slugs, the development team behind Kill The Clock.Summer is already here. Before the full heat of the season sets in, we’d like to share our June devlog with you.1. Chapter 4 ProgressProgramming (45%) 🆕Art Resources (88%) 🆕We have now co…
Hello! This is Happy Slugs, the development team behind Kill The Clock.Here’s the May devlog you’ve been waiting for.1. Chapter 4 ProgressScenario / Script WorkDialogue and direction writing (97%) 🆕Script implementation into the game (0%)Art Resources (80%) �…
Hello! This is Happy Slugs, the development team behind Kill The Clock.As always, we’re back with another devlog for April. Let’s jump right into the latest progress update.1. Development ProgressChapter 3 (complete except for debugging)Re-implemented the revi…
Hello! This is Happy Slugs, the development team behind Kill The Clock.The weather is finally getting warmer. With spring now here, let’s get right into our March devlog.1. New UpdateReplaced 1 ending CG in Chapter 1Replaced 3 ending CGs in Chapter 2Added 1 ev…
Hello, this is Happy Slugs.In this update, some ending CGs have been replaced, and 1 new CG has been added to Chapter 1.Update details:1 ending CG replaced in Chapter 13 ending CGs replaced in Chapter 21 new event CG added to Chapter 1 (10/16 Daytime segment)I…
Hello! This is Happy Slugs, the development team behind Kill The Clock.Here’s the February devlog you’ve been waiting for.● Chapter 3 Progress- ProgrammingScript implementation into the game (97%) 🆕QA (15%) 🆕According to our original schedule, Chapter 3’s pr…
Hello! This is Happy Slugs, the development team behind . Our hearts are racing—this is our first devlog of the year! We'll share the progress updates you've been curious about right away.● Chapter 3 ProgressProgramming 1: Script implementation into game (85%)…
Hello! This is Happy Slugs, the development team behind Kill The Clock.It’s hard to believe that 2025 has already come to an end. We hope this year has been a happy one for you, and that Kill The Clock was able to bring you some small moments of enjoyment alon…
Hello! This is Happy Slugs, the development team behind Kill The Clock.Have you been waiting for the November devlog? We’re one day late this time, but here’s the latest update!1. Chapter 3 ProgressScript WorkActual dialogue and direction writing (98%) 🆕Progr…
Hello everyone! This is Happy Slugs, the development team behind Kill The Clock.We’re thrilled to announce that Kill The Clock is now officially available in Simplified Chinese (简体中文)! 🇨🇳What’s NewAdded Simplified Chinese language support for Chapter 1 and C…
Hello! This is Happy Slugs, the development team behind Kill The Clock.We’re back again this month with another development update—have you been waiting for it? Let’s dive right in!1. Chapter 1 & 2 UpdatesAdded Chinese language supportAdded tutorial images for…
Hello everyone! This is Happy Slugs, the development team behind Kill The Clock.Here’s our development update for this month.● Chapter 1 & 2 UpdatesWe recently received the outsourced Simplified Chinese translation and have been working on implementing it into…
Hello! This is Happy Slugs, the development team behind Kill The Clock.We know many of you have been waiting, so here’s our development update for this month.Chapter 3 ProgressScenario / Script WorkOverall story flow and main plot structure (Completed)Scene-by…
Hi everyone, We’re thrilled to announce that we’ll be exhibiting at BitSummit, one of Japan’s biggest indie game events, held in Kyoto from July 18 (Fri) to July 20 (Sun)!You’ll be able to play Kill The Clock at our booth, and we’re really excited to meet play…
1 item on Steam, newest first.