Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steamโฆ
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other storesโฆ
Loading from Steamโฆ
Live from Steam
Loading reviews from Steamโฆ
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey all! Selecting 'Items' from the Action Wheel will bring you to this new menu, allowing you to inspect the unit's inventory, use consumable items such as crystals or potions, and switch equipped weapons or armor with equipment held in the inventory. It's buโฆ
Hey all! Are you tired of the colour blue? Wish you could customize the colours of Crystal Horizons to your liking? Well, now you can! We've set up a new settings page to handle colour customization. You'll be able to set the colour used for each unit team in โฆ
Hey all! Today I want to briefly talk about class progression, and how certain classes are accessed over the course of the game. While we do allow you to change a unit's class very freely, the list of classes that a unit has access to will start smaller and exโฆ
Hey all! Just a little teaser image today; maybe some of you will recognize it from somewhere? It almost makes me wish we had some kind of fishing minigame in Crystal Horizons. Almost.
Hey all! As I briefly mentioned last week, I've also been looking into replacing the top level of the action menu, where actions such as Move, Attack, Skills and End Turn are found. While it's still a work in progress, here's a look at how that's shaping up!Weโฆ
Hey all! Here's a first look at a new menu I've been working on. I've been doing a ton of research recently and have a bunch of new ideas for how to improve some aspects of Crystal Horizons, primarily focusing on the UI. Recently, I've been trying to improve tโฆ