Last 7 days ยท history since Nov 7, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This is likely the final update before the demo goes live next week (Which will essentially be the same as the current playtest). After the demo goes live I'll be working on unlocking the "full" game for the playtest version which will be available to test untโฆ
Got a handful of quick fixes based on the feedback I've received Level 2 has several adjustments to enemies to make it less of a large difficulty jump: Strange Goo reduced to 10 damage per stack (from 36) Crush extra damage if they have Entrench reduced to 0.6โฆ
Hey folks, this is possibly the biggest update I've done during the playtest! I'm very excited for you all to try it out! New Unit: Machinist There's a whole new unit! This one has some fun summoner style game play. Machinist sacrifices their own arm during baโฆ
A tutorial system has been added! Tips will appear, one time, to help fill in some parts of the game that I've seen players miss so far. I'll be adding these as I expand the game to make sure the new player experience is as smooth as possible. Lots of performaโฆ
Fixed an issue with buff tooltips not displaying properly. Fixed and issue with Fate's not saving when revealed.
Offerings A new mechanic has been added to the game: Offerings. These are powerful skills that can be used one time to weaken a specific wave you're having trouble with. You can get these by selling units (along with the gold you receive). I want to introduce โฆ