Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
43% positive of 16 · Mixed · Live from Steam
Loading reviews from Steam…
Conquer the mechanical citadel in Death Machine - a metroidvania, with a roguelite item system. Gather items to gain strength, navigate the perilous machine world, leverage the aid of ancient demons, and seek out dangerous denizens to defeat before the forces of the machine close in on you.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 43% on 2026-11-01 → 43% today (16 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Added "a game by philtacular" in the boot sequence to hopefully highlight that I am not in fact multiple people.Increased mantle speed to improve game flow.Swamp balloons now pop violently when losing their soulmate.Added default descriptions for abilities whe…
Added some safety valves to the Ghost in the Machine's behavior to prevent it from loitering too long out of bounds.Deactivated some overzealous logging from the player controller
Fixed a missing connection for the enemy HP slider on the main menuReplaced a missing texture in the file select menu, improving readabilityFixed a story element triggering too early in Dredgebed Scar
Added a Enemy HP Slider to settings > general that allows the player to increase or decrease enemy HP to their liking.The player is no longer able to be afflicted with debuffs. Most unexpected deaths came at the hands of powerful debuffs bringing the player to…
Added default icons for default blade, spell, dash, and tech abilities, no longer shall they appear barren with no equipped blessing.Smoothed out some of the more challenging terrain for newer players in Sourdrip Climb.
Quickened the rate of gravity on the player after reaching the end of their jump.Added a frame of hitstop to the player's melee attacks.Improved the player's horizontal aerial maneuverability.Improved the visuals on the hookshot preview object.Added negative f…