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Hey Pilots! We’ve been so busy working on the game I forgot to post news for the past… 5 months?! Rest assured we are still here working very hard, every day. There's a lot to talk about, so I split this update into two parts. In this post I’ll show some of th…
Hey Pilots, Just released a small update to improve the prevention and handling of timeouts, disconnects, and desync. Desync should occur much less often now. Please let me know if you encounter any issues! -RJ https://store.steampowered.com/app/2898880/Mecha_…
Hey Pilots! Mecha Simultactics has just been updated with a new game mode called Clash Combo, plus lots of combat improvements, spectate while waiting, replay studio features, and networking and performance improvements. You can play this update for free in th…
Hey Pilots! The first Mecha Simultactics update just dropped! This update includes private lobbies, lobby kick, networking fixes, combat balance, a new self-destruct ability, and a new team battle mode! You can play this update for free in the Mecha Simultacti…
Hey Pilots! We've been hard at work on the new mechs and equipment. No big announcements to share right now, but I want to keep you in the loop! In this post: - Release timeline - Minor demo patch (no new mechs, sorry!) - What is Clobber Games - New gifs/previ…
Hey Pilots! Sometimes I record gifs while we’re working on new features. I was just looking through my gif folder and thought, why not dump it here? Keep in mind none of these features have been tested or balanced yet, so they will probably change. By the way,…
Hey Pilots! Here’s a progress update for Mecha Simultactics, and a preview of some upcoming mech equipment and features that will be available in the full version. Release DateFirst off, the release has been postponed. Development is progressing well, and ther…
Hey Pilots! Here's a preview of some upcoming features like new mechs, sudden death, manual practice mode, new combat abilities, and the Mech Creator with Steam Workshop support. This is an early look at features that are still work in progress, so a few thing…
Hey Pilots! The Mecha Simultactics Alpha is out now! https://store.steampowered.com/app/2898880/Mecha_Simultactics_Alpha/
Hey Pilots! The Mecha Simultactics Alpha Demo is launching on September 5th! -RJ https://store.steampowered.com/app/2898880/Mecha_Simultactics_Alpha/
Hey Pilots! In this dev log I’ll show details about new things we added to Mecha Simultactics like HUD design, map props, and the “Burst” action. But first, let’s celebrate a milestone: 6,000 wishlists! 🎉 This is an important milestone because Steam will now …
Hey Pilots! Since the last update I’ve been working on several features for Mecha Simultactics. I implemented the vertical axis, improved the battle UI, and added features to the map editor. Verticality The vertical axis opens up a ton of strategic possibiliti…
Hey Pilots! Apologies for the lack of updates. I’ve been so heads-down working on the game I neglected to post here. Moving forward, I'll try to make a post about the game once a month! Here’s an update about what we recently added to Mecha Simultactics, and w…
https://store.steampowered.com/app/2738660/Mecha_Simultactics/ Mecha Simultactics is a simultaneous-turn-based tactics game with online PVP on an isometric battlefield. Each turn, players select an action, which are then executed at the same time. Your availab…