Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
Live from Steam
Loading reviews from Steam…
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
No changes recorded yet.
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Heyo, let's see what changed. So, a lot has happened behind the scenes these past few weeks. I'd like to show you. I decided to make some new graphical changes. But why? Mostly because I just felt like things were outdated already. There were FPS drops in the …
Heyo again, let's get into the yap session. Over the years, We're Getting Deeper Into The Abyss has changed. I'd like to think it has changed while developing it now. Originally, the game was meant to be a horror game while discussing mental health. While I wa…
Heyo peeps! It's back to the grind. So, let me show you what I've finally made progress on. I found something I've been happy to work with, for a long while I've been struggling on my modeling skills and what I want for the style of the town. But thankfully, I…
Heyo, heyo. So it's been a good minute! But back to it. Let's start with the fun interesting stuff. I keep mentioning GRAPHICAL CHANGES! But hey, instead of mentioning this stuff constantly, I'm just going to say this. THIS GAME IS GOING TO CONSTANTLY CHANGE V…
Heyoooo, another day, another devlog. THE VIDEO! This time, I got a video for ya. If you got an hour to spare, I discuss WE'RE GETTING DEEPER INTO THE ABYSS near the end of the video, even showing off a new character design from 2018. But I plan on putting the…
Heyo! This DEVLOG I got a lot to show off, it's been a minute and I also said in the last one I was going to do a video, but won't lie, it was a lot of editing, so uh. I'll continue working on it and post it soon enough. So this will do for now. I don't want t…
Alright, so let's start with the most obnoxious thing that everyone hates, and I'm sorry to promote it here. (If you want, scroll down a bit, and ignore this, you may pretend this is a YOUTUBE Ad, the real stuff is down below.) I did make a Patreon, I'll make …
New stuffs, and new meanings. Let's get into it. So I've been doing some model stuff, the 3D model stuff. And I showed off what it was originally. And it was THIS: Now, it turned out to be THIS: Completely done and fleshed out. What was changed? Well, I ...
Alright, let's do this. So, dialogue was talked about briefly before. I plan on making this as detailed as possible. How will the dialogue system work? - The player can interact with the world, by going up to certain things and getting a popup and holding the …
So, let's get to it. Not gonna lie, took a small break on the project, though it wasn't truly a break since I've been learning on tools to help me progress with the project. I was working on this project daily for the past few months. So that's great! I'm a co…
Alrighty, let's talk about stuff. Achievements! I've been a developer for a while now, and my previous games were lacking in this section. So yes, my game will have achievements. I'm hoping to have quite a few achievements, so, don't worry. If you're a person …
What have I been working on? Player Controller Stuffs Well, still. Mostly it's just been the player controller and how it functions and runs around and how the audio works on it. I added a system where the footsteps will change depending on where the player is…
Heyo, it's time for a DEVLOG, So far, I've been working on the intro of the game. So, it's been pretty slow to say the least, this requires all the boring process of models, and lighting through multiple scenes. But it's a place you'll see multiple times in th…
Hey there! So, the Steam page is now officially up! Kinda rad, the game is still very early in development, I cannot stress that enough. Though, this page is up to let people know the game exist, and I plan on giving constant updates as a single developer. Wha…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.