Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
63% positive of 11 · Mixed · Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 63% on 2026-11-03 → 63% today (11 reviews)
No changes recorded yet.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
为提高游戏性,提高4倍的补给运输速度
1修复营寨被AI攻破后无法建造营寨BUG 2修复刘备徐州开局贸易资源BUG
延迟AI攻击逻辑判定,玩家可以更好的追击围歼AI 调整兵团介绍信息 调整士兵路线颜色
野战军超过补给中心504km后,粮食开销减半,金钱开销减三分之一。提高长途作战游戏体验
1解决移动地图时可能卡顿问题 2增加谋士立绘 3优化几百年后超大后期卡顿 4增加洗劫城市
地图和看海优化
游戏即将下架,感谢各位的支持
1镜头拉高后能看到全部势力形势图 2右下角旗帜按钮能够开关城市势力颜色范围 3所有城市浮空旗改版为插在城墙上的势力旗帜 下阶段准备开始重做家族势力,重做武将招募和培养机制
游戏本身不足以支撑团队,团队现保留1-2人会走长期路线,一边上班一边更新。 除了继续完善游戏的军事系统下(添加大地图展示全势力形势,全部替换城市旗帜) 再下阶段(预计半个月后)会开始逐步完善氏族系统。会逐步加入名将人物立绘,走向CK3化,结合中国古代背景,加入人物性格和大量互动,丰富家族交互内容