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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey, guys! We’re here to announce that Shadows of Chroma Tower is participating in the Unmistakable Festival on Steam!It’s a showcase that celebrates the art and animation in games, and it’s featuring projects that are so so beautiful it makes us proud to have…
Playtest Fixes Update 🔧We just pushed another round of fixes for the playtest. Many of these came directly from player reports, so thank you so much for helping us hunt down bugs, broken items, suspicious crafting behavior, and enemies being... creatively def…
Welcome back, travelers!First weekend of playtest and we’re thrilled to see you all heating up at this starting point of our April Playtest! We missed seeing you all play and break our game time and time again! There were some minor (and some major!) inconveni…
Hey, everybody! We’re proud to say that Shadows of Chroma Tower is featured in the Endix Expo 2026!Through November 6-8, Endix Expo will celebrate the newest and upcoming games, but with a twist: it’s a playable gaming convention online! Perfect for those who …
Hello, heroes of Goldwheat! As mentioned in our last sneak peek, we’re proud to announce that we’re improving our mobs AI. We figured it was about time to give them a rework, since we’ve been working in so many new content for you to interact. We also changed …
Hello, everybody! We’re so happy to FINALLY be able to show you a little bit on our new animations we’re bringing to Shadows of Chroma Tower!A while back, we noticed something was off with the way weapons behaved in the game, and we found some inconsistencies …
It’s an honor to let you know that we’re bringing a whole new layer of gameplay to Shadows of Chroma Tower: lockpicking! A much requested classic system with a touch of our chromatic magic, but also a system we’re very proud to be working on.We’re still testin…
What did we test?Last April’s Playtest we mentioned that we would give some much needed care towards our backend systems, so we could not only add new content more effortlessly, but also help us expand the Tower’s dominion in the future. We spoke previously ab…
This shorter playtest was really valuable to us!We meant to put for testing not only our new matchmaking system (and oh boy, what a test for our nerves was that), but also our controller support! We also wanted to see how you perform with our new content and… …
Our servers collapsed too hard and too soon , so we thought it would be fair to give you guys a more time to play. 💕But for those who already reached higher levels on our game, we have good news:THE LAIR OPEN ITS DOORS FOR THOSE WHO DARES TO FACE IT!For every…
Welcome back, heroes of Goldwheat, for another Playtest of Shadows of Chroma Tower! Per usual, you can see the full Patch Notes here: https://doubledashstu.notion.site/Build-Full-Patch-Notes-PT-8-3caee13c01d380f68becff05ca563d6f?source=copy_linkBut before you …
Welcome, heroes of Goldwheat! It’s a pleasure to have you back. 💕Since the end of our last playtest, our focus was to carefully deal with some of the features you already know while we had to develop new content.Now is the time to test these fixes and break ’…
We have something special for everyone who's always wanted to face the Tower but felt the genre was too unforgiving: a dedicated tutorial mode!We know the learning curve can be intimidating, and not everyone has a patient friend to explain "aggro" or how looti…
What a journey, my fellow adventurers! I know you guys saw the most part of it, but I wanted to share some of our concepts that never saw the light before showing how Acolyte’s been sounding lately!To see the progress a year-long development, considering all p…
Hey, y’all! Let’s get back to our beloved schedule with spoilers, sneak peeks and self-leaks with a kind of sequel of a spoiler we talked about here.We’ve been working a lot in the navigation of our game, specially when it comes about UI. We adjusted some thin…
From this height, the world looks small,A patchwork quilt where shadows crawl.The air is thin with ancient dread,And every step wakes something dead.Yet here you stand, with heart and blade,To see the debts the Tower’s made.May luck be your unspoken vow —The T…
It’s still a work in progress! We finished the overall menu navigation, checked on how the binding is working on a grid stash inventory system, that sort of thing. We’re still implementing the final touches, like some base rules to navigate the skill tree and …
Hi, everyone! I know it’s been a while since the last time you’ve explored the Tower. I know, it’s been too long. We miss you too. (;′⌒`)I was wondering… since we can’t hangout in another playtest for now, maybe sharing a little bit on what we’ve been working …
Before anything else, we wanted to say that we’re really grateful for everyone who put time and effort in helping us understand how to make Shadows of Chroma Tower a better game for every one of us. So thank you! 💜Without further ado: let’s see the results, s…
Welcome back, adventurers! I think I can speak for everybody that it was about time for another round – and it feels good to be back!Let’s dive into the changes we’ve made! Per usual, you can access the full patch notes here: https://doubledashstu.notion.site/…