Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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50% positive of 2 · 2 user reviews · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 50% on 2026-11-01 → 50% today (2 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Update Notes: - Some in-game images and audio have been improved. - A new system for charging the "special combo" gauge (a sequence of consecutive hits) has been added to the fights. - The cost of attacks has been reduced; they now consume less than before. - …
Update Notes: - Some in-game text has been updated. - Some in-game images and audio have been improved. - The calculation of player training and energy has been corrected. - Training levels are now unlocked. You must reach a high training percentage to unlock …
Update Notes: - Rescaled experience required to level up. - Player Potential and Health scale with level. - Reduced cooldown on combat attacks (jab, hook, uppercut). - Redefined experience gained from AI combat practice, sparring with other players, and traini…
Major update: - The camera style in fights has been changed. Previously, the camera was behind the player, viewing the opponent. Now, both fighters are shown in a side view, adjusting to the distance between them. - This camera change improves the damage activ…
Update Notes: - The game's welcome screen has been modified. - VFX have been added to fights and training sessions. - Minor improvements have been made to the sprites.
Minor auxiliary update: - Fixed an error that caused some sprites to display in battle when they shouldn't have. - Fixed the camera behavior when receiving a KO and the countdown begins.