Last 7 days · history since Nov 3, 2026
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Unity didn't bundle something correctly in the latest release, a patch will be issued sometime this week, along with a guide on porting your avatar
We've been hard at work on Anti-Extinction, and we've also been building something new alongside it: ShaderUI, our own universal UI library.ShaderUI grew out of our experience with Unity shaders and UI Toolkit. We've also drawn on what we've learned from Avalo…
Big progress update everyone, our first major prototype is officially moving into production This includes our new asset bundle system and faster loading across the board.One of the biggest highlights is native DirectStorage, recently added in Unity 6.4 Beta. …
Q4 Update ReleaseGreetings all, Aether & Saviour here. We have something planned for this Q4 release: some long-beloved content updates you guys have waited for.In Anti-Extinction Pre-dev, there are many new things coming to you, and for our Patreon/Ko-fi user…
We’ve deployed a major update to the Anti-Extinction launcher system — introducing NessiePreLoader, our new runtime management tool. This update streamlines future upgrades by safely handling .NET transitions, executable replacements, and launcher validation —…
Hey everyone, We’re currently tracking a critical Vulkan rendering issue affecting Standalone builds in Unity, and we need your help to gather data and push for a fix! 🔍 Issue Overview: Vulkan rendering freezes after 1-10 seconds, but game logic (audio, input…
We are celebrating Halloween in VR Chat! come join us!https://vrc.group/HYBRID.7702World is open via the group instance!
Greeting, Agent We are excited to share that our Avatar SDK is scheduled to begin rolling out very soon, starting next month in May. Our original goal was to release in April... but other things had come up, so we had to postpone the Avatar SDK release. Thank …
This release has a prototype build of Unity runtime using .NET 10 RC1, along with OpenUSD support.Uses Vulkan as default renderer, with DX12 underneath for anyone running unsupported vulkan drivers.This is the first release to have DCC pipeline that is a conti…
An important messageA security vulnerability was identified that affects games and applications built on Unity versions 2017.1 and later for Android, Windows, Linux, and macOS operating systems. There is no evidence of any exploitation of the vulnerability, no…
Hey everyone!I just released a major technical update available on the beta branch "oldbuilds"! This represents a complete architectural overhaul of the file delivery system, bringing enterprise-grade security and cross-platform compatibility to Anti-Extinctio…
Hey everyone! I just released a preview build of Ecliptica VR, using Vulkan 1.3.X, this is using default assets to get a baseline number of performance across all 600+ playtesters!, get a feel for the new system, and report your feedback in our discord server!…
Greetings, Survivors and Trailblazers, We’re thrilled to unveil our latest indev builds for Anti-Extinction on Steam! This marks a pivotal moment as we reintroduce our early-stage development builds to refine and expand our core tech stack and gameplay mechani…
Greeting Agents! It’s time for another major update! Some of you may have heard about our previous plans to migrate to Unreal Engine 5. After some heavy technical evaluation and unity getting there act together, we’ve made the decision to stick with Unity due …
I hope you're all doing well! I wanted to share some thoughts and get your feedback on a significant decision we're considering for Anti-Extinction. Due to ongoing issues and lack of support from Unity, we're contemplating a gradual transition from Unity to Un…
Hello Everyone! got some important news to share with you all, Update v1.0.0 Build 4381 Releases next month, we will follow this naming scheme for a while. Here is what to expect on this new codebase, We are Officially entering Unity 6 Beta 16 -> Preview -> LT…