Last 7 days ยท history since Nov 7, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
- Took some time off - More tutorial dialogs - Various fixes and tweaks
- More optimizations and fixes on ground shaders - Fixed a bug where text wasn't entirely displayed when skipping a dialog - Fixed a bug when player is too eager to go through some tuto dialogs - Fixed some perf issues
- Fixed a game breaking bug when using Reset All button in the main menu options
- Added a welcome pop-up to mention that the game collects anonymous data on runs - Some more improvements and fixes on ground shaders - Minor changes in UI layout - Updated walls generation system and updated their look in the minimap - Fixed issue where specโฆ
- Added a dialog system to play some tutos early game, lots more dialogs to come! - Fixed some more issues with spells' text highlights when fusing gems (still at least one issue remaining, I'm on it). - Fixed a major bug where sometimes the ground visual didnโฆ
V0.4.0 - BIG visual rework, since a very talented artist is currently working with me to get the game in a more proper state. Nothing is final yet (and a lot of things are still placeholder), but there are some huge improvements in the environment, some enemieโฆ