Last 7 days · history since Nov 1, 2026
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Hi there, Chilman here! Wanted to bring a small update on the plans for the future. As you probably know, the game is still in a very early stage and there will be a lot of work ahead to reach the final shape that we want for Omnimancer, and for that nothing w…
NEW FEATURES INITIAL PROGRESSION SYSTEM As development continues, more of the core mechanics are being developed, one of these is the overall saving and progression system for the game. For now, this is simply a functional version that we worked on to prove th…
NEW FEATURES Introducing a new, ranged, enemy Introducing a new spell effect on a couple of spells, Knockback BUG FIXES Fixed rooms that could not be exited from Added the Credits menu Aim indicator does not move with player rotation anymore Spell slots UI now…