Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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60% positive of 20 · Mixed · Live from Steam
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Classic tower defense meets roguelike adventure where you control the hero! Dive into procedurally generated levels filled with unique waves of enemies. Create powerful synergies with a variety of game-changing skills, relics, weapons, and traits to defend your kingdom. Every run is a new challenge!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 60% on 2026-11-01 → 60% today (20 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi defenders, Thank you so much to everybody that purchased the game. I hope you are enjoying it as much as I did making the game. Also thanks to those that spend their time providing feedback. I'll explain the patch notes from this first week and after that I…
New features: Choose from more starting builds: 6 per hero, including a more appropriate weapon per build. Random button to pick hero starting build and another for global random starting build. Sell towers - get full refund for a tower if you want to change p…
Hi defenders! We are approaching the release, expected for May 2025. We’ll also be participating in February’s Steam Next Fest. Because of that, his update has been focused on quality of life. Not much more content but building up on what’s on there and polish…
Hi defenders! Last update of the year, featuring many quality of life improvements: Maps: - More diverse, more crazy maps. - New Curse added which adds 1-2 more paths to the map. Towers: - New level 2 tower upgrade for all towers: Strong Projectile - damage x2…
Bosses: - 2 new bosses in map 3 replacing the previous ones: Dark Barbarian, Dark Archer. - You'll get as a boss enemy the dark hero you are not playing. - The boss will have a random weapon from the hero weapons pool - The boss will have 2 skills: the 2 you d…
Check our new trailer: Balance & Progress Update: - Traits are no longer obtained on level up - Traits are more difficult to obtain now but have x2 value - Manu skill related Relics are now Skill Upgrades - After beating a level you move to a transition map wh…
Hi defenders!We’re excited to announce our new game: Soul Reaper: Endless Harvest.We've been recently playing some incremental games and wanted to try making a quick one. We're very happy with the result, the game is fun and interesting.In this new game, you p…
Hi defenders!Today’s the day! After months of quiet development, today I’m thrilled to finally reveal my next game: DeckWrecking Pirates, a tactical roguelike deckbuilder inspired by Slice & Dice, Monster Train, and Lonestar — reimagined with chaotic pirate cr…
Stay tuned!
Hi all,Long time no see!I’ve been secretly working on something I’m really excited about—and soon I’ll be able to share it with you.In the meantime, let’s talk about Towers.In Rogue Kingdoms, towers work differently from typical TD games. Instead of having doz…
Hello defenders!It’s been a month and a half since Rogue Kingdoms launched—thank you so much to everyone who purchased the game, gave feedback, or reported bugs!Since release, we’ve been cooking up a major update with loads of new content. We’re excited to ann…
After 2 years developing Rogue Kingdoms, we're excited to announce that the full game is available now! Thanks to all the ones that have supported the demo and those that have provided feedback to make it better! Some appetizer of the new features you can expe…
Hi defenders, Super excited to announce Rogue Kingdoms launch on May 5th 2025 - mark that in your calendars. The full game includes exciting new features and content beyond the demo: 2 new maps and longer runs: In the demo, you defended 3 maps. Now, you’ll tak…
With an upgrade system that's a little inspired by the popularity of Vampire Survivors and all the games that followed, Rogue Kingdoms combines some interesting looking tower defense gameplay with direct hero control and roguelike elements. Read the full artic…
Hi Defenders, Great news! Rogue Kingdoms now fully supports controllers and runs perfectly on Steam Deck. No complicated setups—just install and play. We genuinely think playing with a gamepad or Steam Deck is the best way to enjoy Rogue Kingdoms. Here's what'…
Hi defenders! We’re excited to announce that Rogue Kingdoms have from now on controller / gamepad support. Feels great to play with your gamepad exclusively, or even to navigate the UI with only keyboard. Patch notes: Controller support - fully play with your …
Hi defenders! We are excited to share that tomorrow Rogue Kingdoms will be participating in Steam Next Fest! To celebrate it we are releasing a special limited edition demo for the next 2 weeks, with all relics unlocked! Also, introducing some changes in the l…
Hi defenders! Last couple of weeks have been crazy. We've received lots of feedback from players and streamers, and it has been super useful! We're not much more confident and ready for next week's Steam Next Fest. Balances Changes: - Decreased Shaman's auto-h…
Status Effects Rework Now SE can be stacked, and each stack will have the same intensity independently of the source. Stacks can go up to a maximum of 20. SE Power now only determines how many stacks to apply. Every 100 power will apply 1 stack, and the remain…
Indie Playtest Fest starts the 1st of August. Several Indie game developers are holding playtest for their games at the same time, AND holding a raffle among playtesters. Play Rogue Kingdoms, provide feedback and you'll have a chance to win 50 or 20€ voucher. …