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Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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89% positive of 11,111 · Very Positive · Live from Steam
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Over 1000 unique components allow you to build and command voxel vehicles from the deep ocean to outer space! Forge strategies, allegiances and fleets strong enough to destroy eight deadly factions of the planet and reign supreme. A genre-defying mashup of simulation, building, RTS and RPG.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 89% on 2026-11-01 → 89% today (11,111 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
2 items on Steam, newest first.


Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
alpha_test
beta_test
Update before the BBUI and MXBB update
From the Depths v4.3.5 Thankyou testers! Ball joints can now roll, turrets can lock either axis, smoke warheads are back for APS shells of 200mm and up, and you can move your player folder from the main menu. There are also a number of fixes. The full notes fo…
From the Depths Alphatest v4.3.4 This update covers everything since the last stable release on 15 June 2026. The big ones are walkers, hacking cables, a smarter campaign AI with supply lines, new ways to find and fight submarines, a big weapons rebalance and …
The Unity game engine is now updated to 6.3 behind the scenes. 이제 런처에서 한국어를 선택 할 수 있습니다 - Thankyou community localisers. The Korean discord: FTD Korean Discord
Just some small hot fixes. Also worthy of mention is that Korean is now localised by volunteer localisers. Well done guys and thanks! Fixes Rigging, Fixed rigging sometimes getting reconnected to the wrong blocks. Korean community discord: Korean community dis…
4.3.3 Additions: Warp drives - Added tooltip explaining warp behaviour. Fixes: Map - Fixed map going bright in certain areas and zoom levels. Simple weapons - Fixed simple weapons with custom shells not loading shells from ammo controllers. Sails - Sails now l…
From the Depths - Additional Fixes🔧 FixesMissiles:Improved missile guidance handling of roll so that turning thrusters don't keep firing when pointed at a targetBreadboard:Fixed connection colours not being saved in breadboard prefabs.Fixed naming an anchor c…
From The Depths v4.3.2 — Stable ReleaseThe headline feature of this update is the new sail system created by Luxon after many months of work. A long list of fixes across missiles, fires, steam, APS and more have also been done during this extensive update peri…
Hey everyone! Thanks for another great year of FTD, the necromancy spells still hold and FTD is still going. We are working on a new game (and have been for over a year now) which is completely not builder game or FTD related and is more of a tactical game lik…
Stable 4.2.8Hello all, update with mainly multiplayer fixes. Setting this live so people can benefit from it before I undertake more extensive testing a major breadboard UI and component update as well as possibly missile bread boards. Following that a new sai…
A Love Letter to Our Amazing Community 💙 AS WITH ALL UPDATES TO VANILLA, MODS MAY BREAK. PLEASE, IF YOU HAVE ANY PROBLEMS, DISABLE MODS FIRST BEFORE BOTHERING DEVELOPERS. Greetings, Builders and Commanders!We've been listening to your feedback, reading your s…
Hey everyone, in case you didn't notice. Stable is now on 4.2.3. Nick's been pulling extra shifts to listen to feedback and concerns and has addressed a lot of these with the changes below. Thanks to everyone who engaged in a constructive manner. Happy New Yea…